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Fix Action Replay properly (i hope :P).. some misc code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@851 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -25,69 +25,61 @@
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class Section
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{
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public:
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public:
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Section();
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Section(const std::string& _name);
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Section(const Section& other);
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std::vector<std::string>lines;
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std::string name;
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std::string comment;
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Section();
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Section(const std::string& _name);
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Section(const Section& other);
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std::vector<std::string>lines;
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std::string name;
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std::string comment;
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bool operator<(const Section& other) const
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{
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return(name < other.name);
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}
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bool operator<(const Section& other) const
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{
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return(name < other.name);
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}
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};
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class IniFile
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{
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public:
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public:
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IniFile();
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~IniFile();
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IniFile();
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~IniFile();
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bool Load(const char* filename);
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bool Save(const char* filename);
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bool Load(const char* filename);
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bool Save(const char* filename);
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void Set(const char* sectionName, const char* key, const char* newValue);
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void Set(const char* sectionName, const char* key, int newValue);
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void Set(const char* sectionName, const char* key, u32 newValue);
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void Set(const char* sectionName, const char* key, bool newValue);
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void Set(const char* sectionName, const char* key, const std::string& newValue) {Set(sectionName, key, newValue.c_str());}
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void Set(const char* sectionName, const char* key, const std::vector<std::string>& newValues);
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void Set(const char* sectionName, const char* key, const char* newValue);
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void Set(const char* sectionName, const char* key, int newValue);
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void Set(const char* sectionName, const char* key, u32 newValue);
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void Set(const char* sectionName, const char* key, bool newValue);
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// getter should be const
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bool Get(const char* sectionName, const char* key, std::string* value, const char* defaultValue = "");
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bool Get(const char* sectionName, const char* key, int* value, int defaultValue = 0);
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bool Get(const char* sectionName, const char* key, u32* value, u32 defaultValue = 0);
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bool Get(const char* sectionName, const char* key, bool* value, bool defaultValue = false);
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bool Get(const char* sectionName, const char* key, std::vector<std::string>& values);
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bool GetKeys(const char* sectionName, std::vector<std::string>& keys);
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bool GetLines(const char* sectionName, std::vector<std::string>& lines);
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void Set(const char* sectionName, const char* key, const std::string& newValue) {Set(sectionName, key, newValue.c_str());}
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bool DeleteKey(const char* sectionName, const char* key);
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bool DeleteSection(const char* sectionName);
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void SortSections();
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void Set(const char* sectionName, const char* key, const std::vector<std::string>& newValues);
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void ParseLine(const std::string& line, std::string* keyOut, std::string* valueOut, std::string* commentOut);
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std::string* GetLine(Section* section, const char* key, std::string* valueOut, std::string* commentOut);
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// getter should be const
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bool Get(const char* sectionName, const char* key, std::string* value, const char* defaultValue = "");
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bool Get(const char* sectionName, const char* key, int* value, int defaultValue = 0);
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bool Get(const char* sectionName, const char* key, u32* value, u32 defaultValue = 0);
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bool Get(const char* sectionName, const char* key, bool* value, bool defaultValue = false);
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bool Get(const char* sectionName, const char* key, std::vector<std::string>& values);
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private:
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std::vector<Section>sections;
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bool GetKeys(const char* sectionName, std::vector<std::string>& keys);
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bool GetLines(const char* sectionName, std::vector<std::string>& lines);
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bool DeleteKey(const char* sectionName, const char* key);
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bool DeleteSection(const char* sectionName);
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void SortSections();
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void ParseLine(const std::string& line, std::string* keyOut, std::string* valueOut, std::string* commentOut);
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std::string* GetLine(Section* section, const char* key, std::string* valueOut, std::string* commentOut);
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private:
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std::vector<Section>sections;
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Section* GetSection(const char* section);
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Section* GetOrCreateSection(const char* section);
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std::string* GetLine(const char* section, const char* key);
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void CreateSection(const char* section);
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Section* GetSection(const char* section);
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Section* GetOrCreateSection(const char* section);
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std::string* GetLine(const char* section, const char* key);
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void CreateSection(const char* section);
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};
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#endif
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