ogl: use ARB_texture_multisample for msaa

This commit is contained in:
degasus
2014-04-30 18:48:40 +02:00
parent fab78c2dff
commit e150d307a6
3 changed files with 14 additions and 14 deletions

View File

@ -23,6 +23,7 @@ extern struct VideoConfig {
bool bSupportsGLSync;
bool bSupportsGLBaseVertex;
bool bSupportsGLBufferStorage;
bool bSupportsMSAA;
bool bSupportSampleShading;
GLSL_VERSION eSupportedGLSLVersion;
bool bSupportOGL31;