mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
UberShaderPixel: always run indirect stage logic
Hardware testing has confirmed that fb_addprev and wrapping both run even when the indirect stage is disabled.
This commit is contained in:
@ -148,29 +148,18 @@ void PixelShaderManager::SetConstants()
|
||||
|
||||
for (u32 i = 0; i < (bpmem.genMode.numtevstages + 1); ++i)
|
||||
{
|
||||
u32 stage = bpmem.tevind[i].bt;
|
||||
if (stage < bpmem.genMode.numindstages)
|
||||
{
|
||||
// We set some extra bits so the ubershader can quickly check if these
|
||||
// features are in use.
|
||||
if (bpmem.tevind[i].IsActive())
|
||||
constants.pack1[stage][3] =
|
||||
bpmem.tevindref.getTexCoord(stage) | bpmem.tevindref.getTexMap(stage) << 8 | 1 << 16;
|
||||
// Note: a tevind of zero just happens to be a passthrough, so no need
|
||||
// to set an extra bit.
|
||||
constants.pack1[i][2] = bpmem.tevind[i].hex; // TODO: This match shadergen, but videosw
|
||||
// will always wrap.
|
||||
// Note: a tevind of zero just happens to be a passthrough, so no need
|
||||
// to set an extra bit. Furthermore, wrap and add to previous apply even if there is no
|
||||
// indirect stage.
|
||||
constants.pack1[i][2] = bpmem.tevind[i].hex;
|
||||
|
||||
// The ubershader uses tevind != 0 as a condition whether to calculate texcoords,
|
||||
// even when texture is disabled, instead of the stage < bpmem.genMode.numindstages.
|
||||
// We set an unused bit here to indicate that the stage is active, even if it
|
||||
// is just a pass-through.
|
||||
constants.pack1[i][2] |= 0x80000000;
|
||||
}
|
||||
else
|
||||
{
|
||||
constants.pack1[i][2] = 0;
|
||||
}
|
||||
u32 stage = bpmem.tevind[i].bt;
|
||||
|
||||
// We use an extra bit (1 << 16) to provide a fast way of testing if this feature is in use.
|
||||
// Note also that this is indexed by indirect stage, not by TEV stage.
|
||||
if (bpmem.tevind[i].IsActive() && stage < bpmem.genMode.numindstages)
|
||||
constants.pack1[stage][3] =
|
||||
bpmem.tevindref.getTexCoord(stage) | bpmem.tevindref.getTexMap(stage) << 8 | 1 << 16;
|
||||
}
|
||||
|
||||
dirty = true;
|
||||
|
Reference in New Issue
Block a user