Add some TODOs.

This commit is contained in:
NeoBrainX
2013-01-08 18:33:58 +01:00
parent d3882771aa
commit e204a6e015
2 changed files with 3 additions and 1 deletions

View File

@ -1201,6 +1201,7 @@ void Renderer::ApplyState(bool bUseDstAlpha)
{
if (bUseDstAlpha)
{
// TODO: WTF is this crap? We're enabling color writing regardless of the actual GPU state here...
D3D::ChangeRenderState(D3DRS_COLORWRITEENABLE, D3DCOLORWRITEENABLE_ALPHA);
D3D::ChangeRenderState(D3DRS_ALPHABLENDENABLE, false);
if(bpmem.zmode.testenable && bpmem.zmode.updateenable)