mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
Remove UDPWiimote feature
It substantially complicates the code and doesn't really provide any functionality. According to the forums, the Android app is out of date and has been broken for quite a while. If we want to add this back, I'd write an app that speaks a more native Wiimote protocol, and we can hook that up to the backend quite easily. It could even be over our NetPlay protocol!
This commit is contained in:
@ -29,7 +29,6 @@
|
||||
#include "InputCommon/ControllerInterface/Device.h"
|
||||
|
||||
class InputPlugin;
|
||||
class UDPWrapper;
|
||||
class wxComboBox;
|
||||
class wxCommandEvent;
|
||||
class wxEvent;
|
||||
@ -147,16 +146,6 @@ public:
|
||||
ControllerInterface::ControlReference* const control_reference;
|
||||
};
|
||||
|
||||
class UDPConfigButton : public wxButton
|
||||
{
|
||||
public:
|
||||
UDPWrapper* const wrapper;
|
||||
UDPConfigButton(wxWindow* const parent, UDPWrapper * udp)
|
||||
: wxButton(parent, -1, _("Configure"), wxDefaultPosition)
|
||||
, wrapper(udp)
|
||||
{}
|
||||
};
|
||||
|
||||
class ControlGroupBox : public wxBoxSizer
|
||||
{
|
||||
public:
|
||||
@ -200,8 +189,6 @@ public:
|
||||
|
||||
void ConfigExtension(wxCommandEvent& event);
|
||||
|
||||
void ConfigUDPWii(wxCommandEvent& event);
|
||||
|
||||
void SetDevice(wxCommandEvent& event);
|
||||
|
||||
void ClearAll(wxCommandEvent& event);
|
||||
|
Reference in New Issue
Block a user