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Add "Load bad map file" option for map files on disc that don't quite match.
Currently it is very simple and naive, but filters out most of the bad matches.
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@ -35,6 +35,7 @@ public:
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void FillInCallers();
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bool LoadMap(const std::string& filename);
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bool LoadBadMap(const std::string& filename);
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bool SaveMap(const std::string& filename, bool WithCodes = false) const;
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void PrintCalls(u32 funcAddr) const;
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