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DX11: Use D3DX11FilterTexture instead of ID3D11Context::GenerateMips.
Test if performance changed in any games by this change, please. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5731 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -15,7 +15,7 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "d3dx11.h"
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#include <d3dx11.h>
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#include "D3DBase.h"
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#include "D3DTexture.h"
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