DX11: Use D3DX11FilterTexture instead of ID3D11Context::GenerateMips.

Test if performance changed in any games by this change, please.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5731 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2010-06-17 12:09:56 +00:00
parent 91d540ad67
commit e266347160
3 changed files with 7 additions and 12 deletions

View File

@ -15,7 +15,7 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "d3dx11.h"
#include <d3dx11.h>
#include "D3DBase.h"
#include "D3DTexture.h"