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MSAA: Store samples in ini files.
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@ -33,7 +33,6 @@ void UnloadD3DCompiler();
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D3D_FEATURE_LEVEL GetFeatureLevel(IDXGIAdapter* adapter);
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std::vector<DXGI_SAMPLE_DESC> EnumAAModes(IDXGIAdapter* adapter);
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DXGI_SAMPLE_DESC GetAAMode(int index);
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HRESULT Create(HWND wnd);
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void Close();
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