MSAA: Store samples in ini files.

This commit is contained in:
degasus
2015-12-12 13:00:08 +01:00
parent cc3dc05438
commit e26d9f7c35
12 changed files with 68 additions and 91 deletions

View File

@ -347,8 +347,8 @@ static inline T GeneratePixelShader(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType
warn_once = false;
}
uid_data->msaa = g_ActiveConfig.iMultisampleMode > 0;
uid_data->ssaa = g_ActiveConfig.iMultisampleMode > 0 && g_ActiveConfig.bSSAA;
uid_data->msaa = g_ActiveConfig.iMultisamples > 1;
uid_data->ssaa = g_ActiveConfig.iMultisamples > 1 && g_ActiveConfig.bSSAA;
if (ApiType == API_OPENGL)
{
out.Write("out vec4 ocol0;\n");