VideoCommon: Rename TextureConversionShader namespace.

This commit is contained in:
degasus
2017-11-25 11:13:22 +01:00
parent e8febd0cef
commit e2a9ee384f
8 changed files with 29 additions and 26 deletions

View File

@ -50,7 +50,7 @@ private:
struct TextureDecodingProgramInfo
{
const TextureConversionShader::DecodingShaderInfo* base_info = nullptr;
const TextureConversionShaderTiled::DecodingShaderInfo* base_info = nullptr;
SHADER program;
GLint uniform_dst_size = -1;
GLint uniform_src_size = -1;
@ -96,6 +96,7 @@ private:
GLuint m_palette_resolv_texture = 0;
std::map<std::pair<u32, u32>, TextureDecodingProgramInfo> m_texture_decoding_program_info;
std::array<GLuint, TextureConversionShader::BUFFER_FORMAT_COUNT> m_texture_decoding_buffer_views;
std::array<GLuint, TextureConversionShaderTiled::BUFFER_FORMAT_COUNT>
m_texture_decoding_buffer_views;
};
}