VideoCommon: Rename TextureConversionShader namespace.

This commit is contained in:
degasus
2017-11-25 11:13:22 +01:00
parent e8febd0cef
commit e2a9ee384f
8 changed files with 29 additions and 26 deletions

View File

@ -54,7 +54,8 @@ static EncodingProgram& GetOrCreateEncodingShader(const EFBCopyParams& params)
if (iter != s_encoding_programs.end())
return iter->second;
const char* shader = TextureConversionShader::GenerateEncodingShader(params, APIType::OpenGL);
const char* shader =
TextureConversionShaderTiled::GenerateEncodingShader(params, APIType::OpenGL);
#if defined(_DEBUG) || defined(DEBUGFAST)
if (g_ActiveConfig.iLog & CONF_SAVESHADERS && shader)