GameSettings: Minor approved cheats update

This commit is contained in:
Martino Fontana
2025-07-03 18:03:04 +02:00
parent 5cc0a5a3be
commit e2ecafcaf3
17 changed files with 89 additions and 60 deletions

File diff suppressed because one or more lines are too long

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@ -59,9 +59,12 @@ C202F310 00000003
$16:9 Aspect Ratio Fix - Centered HUD with letterboxing $16:9 Aspect Ratio Fix - Centered HUD with letterboxing
04199598 4E800020 04199598 4E800020
0441F6D8 3FE38E39 0441F6D8 3FE38E39
$No Letterbox [Ralf]
0400E3D4 48000070
[Gecko_RetroAchievements_Verified] [Gecko_RetroAchievements_Verified]
$16:9 Aspect Ratio Fix - Normal HUD $16:9 Aspect Ratio Fix - Normal HUD
$16:9 Aspect Ratio Fix - Centered HUD $16:9 Aspect Ratio Fix - Centered HUD
$16:9 Aspect Ratio Fix - Stretched HUD $16:9 Aspect Ratio Fix - Stretched HUD
$16:9 Aspect Ratio Fix - Centered HUD with letterboxing $16:9 Aspect Ratio Fix - Centered HUD with letterboxing
$No Letterbox

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@ -32,9 +32,12 @@ C202F3F8 00000003
$16:9 Aspect Ratio Fix - Centered HUD with letterboxing $16:9 Aspect Ratio Fix - Centered HUD with letterboxing
0419B274 4E800020 0419B274 4E800020
0442C158 3FE38E39 0442C158 3FE38E39
$No Letterbox [Ralf]
0400E598 48000070
[Gecko_RetroAchievements_Verified] [Gecko_RetroAchievements_Verified]
$16:9 Aspect Ratio Fix - Normal HUD $16:9 Aspect Ratio Fix - Normal HUD
$16:9 Aspect Ratio Fix - Centered HUD $16:9 Aspect Ratio Fix - Centered HUD
$16:9 Aspect Ratio Fix - Stretched HUD $16:9 Aspect Ratio Fix - Stretched HUD
$16:9 Aspect Ratio Fix - Centered HUD with letterboxing $16:9 Aspect Ratio Fix - Centered HUD with letterboxing
$No Letterbox

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@ -1,4 +1,4 @@
# GC6E01, GC6P01 - Pokemon Colosseum # GC6E01, GC6P01, GC6J01 - Pokemon Colosseum
[Core] [Core]
# Values set here will override the main Dolphin settings. # Values set here will override the main Dolphin settings.
@ -13,5 +13,5 @@
SafeTextureCacheColorSamples = 0 SafeTextureCacheColorSamples = 0
# Many areas of the game have unused vertexes, especially with cutscenes # Many areas of the game have unused vertexes, especially with cutscenes
# involving Shadow Pokémon, such as the purification cutscene. # involving Shadow Pokémon, such as the purification cutscene.
# CPU Cull ends up greatly boosting performance for these cases. # CPU Cull ends up greatly boosting performance for these cases.
CPUCull = True CPUCull = True

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@ -36,9 +36,12 @@ $16:9 Widescreen
04005308 4809E62C 04005308 4809E62C
040A3930 4BF619D0 040A3930 4BF619D0
0447E724 3FAAAAAB 0447E724 3FAAAAAB
$60 FPS [Nerdzilla]
04005D98 38600000
[Patches_RetroAchievements_Verified] [Patches_RetroAchievements_Verified]
$Allow Memory Card saving with Savestates $Allow Memory Card saving with Savestates
[AR_RetroAchievements_Verified] [AR_RetroAchievements_Verified]
$16:9 Widescreen $16:9 Widescreen
$60 FPS [Nerdzilla]

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@ -30,27 +30,11 @@ $Allow Memory Card saving with Savestates
$Allow Memory Card saving with Savestates $Allow Memory Card saving with Savestates
[ActionReplay] [ActionReplay]
$16:9 Widescreen $60 FPS [Nerdzilla]
04261AC0 000034E0 04005CFC 38600000
04261AC4 000034E4
F6000001 80008180
FFA01090 93E10024
D2000000 00000003
3DC03FAA 61CEAAAB
91C20000 C2620000
EFB300B2 00000000
E0000000 80008000
F6000001 80008180
FF601090 7C7F1B78
D2000000 00000004
3DC03FAA 61CEAAAB
91C20004 C2220004
EF7100B2 39C00000
60000000 00000000
E0000000 80008000
[Patches_RetroAchievements_Verified] [Patches_RetroAchievements_Verified]
$Allow Memory Card saving with Savestates $Allow Memory Card saving with Savestates
[AR_RetroAchievements_Verified] [AR_RetroAchievements_Verified]
$16:9 Widescreen $60 FPS [Nerdzilla]

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@ -36,9 +36,12 @@ $16:9 Widescreen [Ralf]
04005308 480A1C68 04005308 480A1C68
040A6F6C 4BF5E394 040A6F6C 4BF5E394
044CBCA4 3FAAAAAB 044CBCA4 3FAAAAAB
$60 FPS [Nerdzilla]
04005E90 38600000
[Patches_RetroAchievements_Verified] [Patches_RetroAchievements_Verified]
$Allow Memory Card saving with Savestates $Allow Memory Card saving with Savestates
[AR_RetroAchievements_Verified] [AR_RetroAchievements_Verified]
$16:9 Widescreen [Ralf] $16:9 Widescreen [Ralf]
$60 FPS [Nerdzilla]

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@ -0,0 +1,17 @@
# GD7PB2 - Dragon Ball Z: Budokai
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Gecko]
$Deinterlacing Fix
0044E9A8 00000000
[Gecko_RetroAchievements_Verified]
$Deinterlacing Fix

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@ -101,23 +101,28 @@ C2434EBC 00000002
3DC03F36 91DC00CC 3DC03F36 91DC00CC
60000000 00000000 60000000 00000000
$60 FPS $60 FPS
04423540 3BC00001 # `setFramerate`: force 60 FPS C242DF28 00000004 # Set to 30 FPS when cutscene starts
0451D804 40100000 # Map translation speed 1 3C608042 6063352C
C2312B04 00000002 # Map translation speed 2 7C6903A6 806D9AEC
3C003F80 9001FFFC 38800002 4E800421
C121FFFC 00000000 801F01F0 00000000
C242E040 00000004 # Set to 60 FPS when cutscene ends
3C608042 6063352C
7C6903A6 806D9AEC
38800001 4E800421
801F01F0 00000000
0414B778 38800001 # `BaseGameSection::init`, force `setFramerate` argument to 60 FPS (2P mode doesn't start with a cutscene)
04513C5C 40100000 # Map translation speed 1
04513C60 3F800000 # Map translation speed 2
0451D7B0 3C75C28F # Map scale speed 0451D7B0 3C75C28F # Map scale speed
04520628 3F911111 # Cutscene delta time 04514128 3ECCCCCD # Final floor animation
0452062C 20000000 04516140 3F000000 # Pay dept animation
C2010654 00000002 # Double cutscene sections' "frame duration" 04520078 3EB33333 # Ready-go animation
5484083C 909F002C 04410FA4 388000C8 # Win/Lose reason duration 1
60000000 00000000 04410FAC 386000FA # Win/Lose reason duration 2
C242ED28 00000002 # Cutscene: objects spawn/despawn timing 04520224 3F000000 # Win/Lose animation
3C003F00 9001FFFC 044106DC 38800078 # Win/Lose duration 1
C001FFFC 00000000 044106E4 38600168 # Win/Lose duration 2
C24374DC 00000002 # Cutscene: trigger `startFadeblack` a frame earlier (fixes black screen in Day 1 cutscene)
806D9AEC C0230054
FC020840 00000000
[Gecko_RetroAchievements_Verified] [Gecko_RetroAchievements_Verified]
$16:9 Widescreen $16:9 Widescreen

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@ -8,7 +8,7 @@
$16:9 Widescreen $16:9 Widescreen
043438A8 3FAF0000 043438A8 3FAF0000
043486A8 406CB800 043486A8 406CB800
$60Hz $60 FPS
040B66F8 60000000 040B66F8 60000000
0402F0E4 38600002 0402F0E4 38600002
0402F1CC 60000000 0402F1CC 60000000
@ -16,4 +16,4 @@ $60Hz
[AR_RetroAchievements_Verified] [AR_RetroAchievements_Verified]
$16:9 Widescreen $16:9 Widescreen
$60Hz $60 FPS

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@ -8,7 +8,7 @@
$16:9 Widescreen $16:9 Widescreen
04343EC8 3FAF0000 04343EC8 3FAF0000
04348D30 406CB800 04348D30 406CB800
$60Hz $60 FPS
040B6F08 60000000 040B6F08 60000000
0402F130 38600002 0402F130 38600002
0402F218 60000000 0402F218 60000000
@ -16,4 +16,4 @@ $60Hz
[AR_RetroAchievements_Verified] [AR_RetroAchievements_Verified]
$16:9 Widescreen $16:9 Widescreen
$60Hz $60 FPS

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@ -8,7 +8,7 @@
$16:9 Widescreen $16:9 Widescreen
04336CE8 3FABA000 04336CE8 3FABA000
0433B920 406C4F00 0433B920 406C4F00
$50Hz $50 FPS
040B6408 60000000 040B6408 60000000
0402F214 38600001 0402F214 38600001
0402F300 60000000 0402F300 60000000
@ -16,4 +16,4 @@ $50Hz
[AR_RetroAchievements_Verified] [AR_RetroAchievements_Verified]
$16:9 Widescreen $16:9 Widescreen
$50Hz $50 FPS

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@ -1,4 +1,4 @@
# GXXE01, GXXP01, GXXJ01 - POKeMON XD # GXXE01, GXXP01, GXXJ01 - Pokemon XD: Gale of Darkness
[Core] [Core]
# Prevents crash when Greevil's henchman and Zook show up # Prevents crash when Greevil's henchman and Zook show up
@ -18,5 +18,5 @@ MMU = True
SafeTextureCacheColorSamples = 0 SafeTextureCacheColorSamples = 0
# Many areas of the game have unused vertexes, especially with cutscenes # Many areas of the game have unused vertexes, especially with cutscenes
# involving Shadow Pokémon, such as the purification cutscene. # involving Shadow Pokémon, such as the purification cutscene.
# CPU Cull ends up greatly boosting performance for these cases. # CPU Cull ends up greatly boosting performance for these cases.
CPUCull = True CPUCull = True

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@ -12,17 +12,13 @@ $Allow Memory Card saving with Savestates
[Patches_RetroAchievements_Verified] [Patches_RetroAchievements_Verified]
$Allow Memory Card saving with Savestates $Allow Memory Card saving with Savestates
[Gecko] [ActionReplay]
$16:9 Widescreen $16:9 Widescreen
042EB168 00001783
042EB16C 000017EA
0400F614 60000000
0405C984 60000000
040875BC 60000000
0405C8AC 60000000
04086A34 60000000
04086930 60000000
044ED860 3FC962F9 044ED860 3FC962F9
$60 FPS
042AF894 38000000
042AEBEC 38000000
[Gecko_RetroAchievements_Verified] [AR_RetroAchievements_Verified]
$16:9 Widescreen $16:9 Widescreen
$60 FPS

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@ -11,3 +11,14 @@ $Allow Memory Card saving with Savestates
[Patches_RetroAchievements_Verified] [Patches_RetroAchievements_Verified]
$Allow Memory Card saving with Savestates $Allow Memory Card saving with Savestates
[ActionReplay]
$16:9 Widescreen
044CACE8 3FC962F9
$60 FPS
042AA2BC 38000000
042A9614 38000000
[AR_RetroAchievements_Verified]
$16:9 Widescreen
$60 FPS

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@ -12,13 +12,17 @@ $Allow Memory Card saving with Savestates
[Patches_RetroAchievements_Verified] [Patches_RetroAchievements_Verified]
$Allow Memory Card saving with Savestates $Allow Memory Card saving with Savestates
[Gecko] [ActionReplay]
$16:9 Widescreen $16:9 Widescreen
04005300 C3A2BFBC 04005300 C3A2BFBC
04005304 EFBD00B2 04005304 EFBD00B2
04005308 480AF7A8 04005308 480AF7A8
040B4AAC 4BF50854 040B4AAC 4BF50854
0452A35C 3FAAAAAB 0452A35C 3FAAAAAB
$60 FPS
042B17F8 38000000
042B0B50 38000000
[Gecko_RetroAchievements_Verified] [AR_RetroAchievements_Verified]
$16:9 Widescreen $16:9 Widescreen
$60 FPS

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@ -89,8 +89,8 @@ public:
static constexpr std::string_view BLUE = "#0B71C1"; static constexpr std::string_view BLUE = "#0B71C1";
static constexpr std::string_view APPROVED_LIST_FILENAME = "ApprovedInis.json"; static constexpr std::string_view APPROVED_LIST_FILENAME = "ApprovedInis.json";
static const inline Common::SHA1::Digest APPROVED_LIST_HASH = { static const inline Common::SHA1::Digest APPROVED_LIST_HASH = {
0x6D, 0x91, 0xF5, 0xC1, 0xE2, 0x4C, 0xC3, 0x39, 0xF5, 0x7F, 0x29, 0x4C, 0xBD, 0x08, 0xF0, 0x5F, 0x47, 0x94, 0xC9, 0xB8,
0xEC, 0xA9, 0x8C, 0xA9, 0xBD, 0x61, 0x28, 0x54, 0x11, 0x62}; 0x05, 0x2E, 0x5C, 0xD6, 0x14, 0x48, 0xFA, 0x07, 0xE8, 0x53};
struct LeaderboardEntry struct LeaderboardEntry
{ {