OGL: Move copy_image variable into backend.

This commit is contained in:
degasus
2015-07-25 12:10:52 +02:00
parent 767ed88f3d
commit e2f42f8fd0
5 changed files with 11 additions and 10 deletions

View File

@ -469,10 +469,10 @@ Renderer::Renderer()
g_Config.backend_info.bSupportsGeometryShaders = GLExtensions::Version() >= 320;
g_Config.backend_info.bSupportsPaletteConversion = GLExtensions::Supports("GL_ARB_texture_buffer_object");
g_Config.backend_info.bSupportsClipControl = GLExtensions::Supports("GL_ARB_clip_control");
g_Config.backend_info.bSupportsCopySubImage = GLExtensions::Supports("GL_ARB_copy_image") ||
GLExtensions::Supports("GL_NV_copy_image") ||
GLExtensions::Supports("GL_EXT_copy_image") ||
GLExtensions::Supports("GL_OES_copy_image");
g_ogl_config.bSupportsCopySubImage = GLExtensions::Supports("GL_ARB_copy_image") ||
GLExtensions::Supports("GL_NV_copy_image") ||
GLExtensions::Supports("GL_EXT_copy_image") ||
GLExtensions::Supports("GL_OES_copy_image");
// Desktop OpenGL supports the binding layout if it supports 420pack
// OpenGL ES 3.1 supports it implicitly without an extension
@ -603,7 +603,7 @@ Renderer::Renderer()
g_ogl_config.bSupportSampleShading ? "" : "SSAA ",
g_ActiveConfig.backend_info.bSupportsGSInstancing ? "" : "GSInstancing ",
g_ActiveConfig.backend_info.bSupportsClipControl ? "" : "ClipControl ",
g_ActiveConfig.backend_info.bSupportsCopySubImage ? "" : "CopyImageSubData "
g_ogl_config.bSupportsCopySubImage ? "" : "CopyImageSubData "
);
s_last_multisample_mode = g_ActiveConfig.iMultisampleMode;