mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 00:59:44 -06:00
ShaderCache: Implement background shader compilation
This enables shaders to be compiled while the game is starting, instead of blocking startup. If a shader is needed before it is compiled, emulation will block.
This commit is contained in:
@ -59,6 +59,7 @@ extern const ConfigInfo<bool> GFX_ENABLE_VALIDATION_LAYER;
|
||||
extern const ConfigInfo<bool> GFX_BACKEND_MULTITHREADING;
|
||||
extern const ConfigInfo<int> GFX_COMMAND_BUFFER_EXECUTE_INTERVAL;
|
||||
extern const ConfigInfo<bool> GFX_SHADER_CACHE;
|
||||
extern const ConfigInfo<bool> GFX_WAIT_FOR_SHADERS_BEFORE_STARTING;
|
||||
extern const ConfigInfo<int> GFX_UBERSHADER_MODE;
|
||||
extern const ConfigInfo<int> GFX_SHADER_COMPILER_THREADS;
|
||||
extern const ConfigInfo<int> GFX_SHADER_PRECOMPILER_THREADS;
|
||||
|
Reference in New Issue
Block a user