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VideoSW: Drop HwRasterizer
I don't remember it being working, and nobody cares about performance of videosw.
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@ -41,7 +41,6 @@
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<ClCompile Include="DebugUtil.cpp" />
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<ClCompile Include="EfbCopy.cpp" />
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<ClCompile Include="EfbInterface.cpp" />
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<ClCompile Include="HwRasterizer.cpp" />
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<ClCompile Include="OpcodeDecoder.cpp" />
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<ClCompile Include="RasterFont.cpp" />
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<ClCompile Include="Rasterizer.cpp" />
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@ -65,7 +64,6 @@
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<ClInclude Include="DebugUtil.h" />
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<ClInclude Include="EfbCopy.h" />
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<ClInclude Include="EfbInterface.h" />
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<ClInclude Include="HwRasterizer.h" />
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<ClInclude Include="NativeVertexFormat.h" />
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<ClInclude Include="OpcodeDecoder.h" />
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<ClInclude Include="RasterFont.h" />
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@ -95,4 +93,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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