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GUI updates: filesystemviewer is now ISOproperties, beginning of gameconfig (gameini) editing. Some misc cleanup here and there.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1126 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -40,7 +40,7 @@ class ConfigDialog : public wxDialog
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public:
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ConfigDialog(wxWindow *parent, wxWindowID id = 1, const wxString &title = wxT("OpenGL Plugin Configuration"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = ConfigDialog_STYLE);
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virtual ~ConfigDialog();
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void OKClick(wxCommandEvent& event);
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void CloseClick(wxCommandEvent& event);
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void AddFSReso(char *reso);
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void AddWindowReso(char *reso);
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@ -65,8 +65,7 @@ class ConfigDialog : public wxDialog
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wxGridBagSizer* sHacks;
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wxButton *m_About;
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wxButton *m_Cancel;
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wxButton *m_OK;
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wxButton *m_Close;
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wxNotebook *m_Notebook;
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wxPanel *m_PageGeneral;
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wxPanel *m_PageAdvanced;
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@ -96,8 +95,7 @@ class ConfigDialog : public wxDialog
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enum
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{
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ID_OK = 1000,
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ID_CANCEL,
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ID_CLOSE = 1000,
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ID_ABOUTOGL,
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ID_NOTEBOOK,
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