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Merge GCPadNew into Dolphin. This takes place in three segments: Core, InputCommon, and InputUICommon. From now on it can be referred to just as "GCPad".
Switch to Billiard's IniFile implementation throughout Dolphin (it's faster!!). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5579 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -92,7 +92,6 @@ void DoState(PointerWrap &p)
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CPluginManager &pm = CPluginManager::GetInstance();
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pm.GetVideo()->DoState(p.GetPPtr(), p.GetMode());
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pm.GetDSP()->DoState(p.GetPPtr(), p.GetMode());
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pm.GetPad(0)->DoState(p.GetPPtr(), p.GetMode());
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if (Core::g_CoreStartupParameter.bWii)
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pm.GetWiimote(0)->DoState(p.GetPPtr(), p.GetMode());
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PowerPC::DoState(p);
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