Clean up nowx and stop cocoaApp busy-waiting in the main loop.

Set up an exit(3) task to shut down real wiimotes. This shouldn't
really be necessary, but we do currently handle a number of error
conditions by calling exit(3).

Retire the inputuicommon library.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6852 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2011-01-15 10:33:07 +00:00
parent 8ef79e0af8
commit e429d75489
18 changed files with 115 additions and 1213 deletions

View File

@ -0,0 +1,34 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef WXINPUTBASE_H
#define WXINPUTBASE_H
#include "Common.h"
#if defined(HAVE_WX) && HAVE_WX
#include <wx/wx.h>
#endif
namespace InputCommon
{
#if defined(HAVE_WX) && HAVE_WX
const wxString WXKeyToString(int keycode);
const wxString WXKeymodToString(int modifier);
#endif
}
#endif