mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-30 01:29:42 -06:00
TLB hack plus some project changes. I only get a Konami logo though in MGS. Sonic1, plz fix :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1467 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -921,6 +921,58 @@
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RelativePath=".\src\main.h"
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>
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</File>
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<File
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RelativePath=".\Src\MainNoGUI.cpp"
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>
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<FileConfiguration
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Name="Release|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|x64"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="DebugFast|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="DebugFast|x64"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\readme.txt"
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>
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@ -123,7 +123,7 @@ bool BootCore(const std::string& _rFilename)
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ini.Get("Core", "UseDualCore", &StartUp.bUseDualCore, StartUp.bUseDualCore);
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ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
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ini.Get("Core", "OptimizeQuantizers", &StartUp.bOptimizeQuantizers, StartUp.bOptimizeQuantizers);
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ini.Get("Core", "TLBHack", &StartUp.iTLBHack, StartUp.iTLBHack);
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// ------------------------------------------------
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// Update SYSCONF with game specific settings
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@ -194,7 +194,7 @@ bool BootCore(const std::string& _rFilename)
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if (!Core::Init(StartUp))
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{
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PanicAlert("Couldn't init the core.\nCheck your configuration.");
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return(false);
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return false;
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}
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#if defined(HAVE_WX) && HAVE_WX
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@ -204,13 +204,12 @@ bool BootCore(const std::string& _rFilename)
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#else
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Core::SetState(Core::CORE_RUN);
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#endif
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return(true);
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return true;
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}
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void Stop()
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{
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Core::Stop();
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}
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} // namespace
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} // namespace
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