PixelShader: remove the duplicated ppl constants

This commit is contained in:
degasus
2014-05-30 15:59:29 +02:00
parent d93f2973f7
commit e456a5e64f
6 changed files with 4 additions and 94 deletions

View File

@ -21,11 +21,6 @@ struct PixelShaderConstants
int4 fogcolor;
int4 fogi;
float4 fogf[2];
// For pixel lighting
int4 plight_colors[8];
float4 plights[32];
int4 pmaterials[4];
};
struct VertexShaderConstants