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PixelShader: remove the duplicated ppl constants
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@ -39,8 +39,6 @@ public:
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static void SetFogColorChanged();
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static void SetFogParamChanged();
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static void SetFogRangeAdjustChanged();
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static void InvalidateXFRange(int start, int end);
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static void SetMaterialColorChanged(int index, u32 color);
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static PixelShaderConstants constants;
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static bool dirty;
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