PixelShader: remove the duplicated ppl constants

This commit is contained in:
degasus
2014-05-30 15:59:29 +02:00
parent d93f2973f7
commit e456a5e64f
6 changed files with 4 additions and 94 deletions

View File

@ -15,7 +15,6 @@ void XFMemWritten(u32 transferSize, u32 baseAddress)
{
VertexManager::Flush();
VertexShaderManager::InvalidateXFRange(baseAddress, baseAddress + transferSize);
PixelShaderManager::InvalidateXFRange(baseAddress, baseAddress + transferSize);
}
void XFRegWritten(int transferSize, u32 baseAddress, u32 *pData)
@ -61,7 +60,6 @@ void XFRegWritten(int transferSize, u32 baseAddress, u32 *pData)
{
VertexManager::Flush();
VertexShaderManager::SetMaterialColorChanged(chan, newValue);
PixelShaderManager::SetMaterialColorChanged(chan, newValue);
}
break;
}
@ -74,7 +72,6 @@ void XFRegWritten(int transferSize, u32 baseAddress, u32 *pData)
{
VertexManager::Flush();
VertexShaderManager::SetMaterialColorChanged(chan + 2, newValue);
PixelShaderManager::SetMaterialColorChanged(chan + 2, newValue);
}
break;
}