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Input: Improve Controller Interface devices threading
This specific issue was already addressed by https://github.com/dolphin-emu/dolphin/pull/11635 though I felt like there was something more we could do, and wasn't too happy with the likelihood of devices update calls being skipped (due to `m_devices_population_mutex` being locked).
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@ -33,7 +33,7 @@ public:
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std::optional<int> GetPreferredId() const override;
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int GetSortPriority() const override { return -2; }
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void UpdateInput() override;
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Core::DeviceRemoval UpdateInput() override;
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void UpdateMotors();
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