Wiimote: (Re-)Connect a disconnected emulated Wiimote when a mapped button is pressed.

This commit is contained in:
Admiral H. Curtiss
2015-07-08 04:10:18 +02:00
parent c54534ee3b
commit e462422ef7
5 changed files with 41 additions and 17 deletions

View File

@ -48,7 +48,7 @@ InputConfig* GetConfig();
void ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);
void InterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);
void Update(int _number);
void Update(int _number, bool _connected);
}