Ban compression of Wii images until it has been tested. All sorts of minor cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@669 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-09-24 19:10:56 +00:00
parent 284e3ec211
commit e4785df7a2
18 changed files with 121 additions and 107 deletions

View File

@ -26,6 +26,7 @@
#include "Common.h"
#include "CompressedBlob.h"
#include "FileUtil.h"
#include "Hash.h"
#ifdef _WIN32
@ -35,11 +36,6 @@
#include "../../../../Externals/zlib/zlib.h"
#endif
#ifdef _WIN32
#define fseek _fseeki64
#endif
namespace DiscIO
{
@ -163,6 +159,11 @@ void CompressedBlobReader::GetBlock(u64 block_num, u8 *out_ptr)
bool CompressFileToBlob(const char* infile, const char* outfile, u32 sub_type,
int block_size, CompressCB callback, void* arg)
{
if (File::GetSize(infile) > 2000000000ULL) {
PanicAlert("Sorry - compressing Wii games not yet supported.");
return false;
}
if (IsCompressedBlob(infile))
{
PanicAlert("%s is already compressed! Cannot compress it further.", infile);

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@ -137,6 +137,7 @@ size_t CFileSystemGCWii::GetFileList(std::vector<const SFileInfo *> &_rFilenames
if (_rFilenames.size())
PanicAlert("GetFileList : input list has contents?");
_rFilenames.clear();
_rFilenames.reserve(m_FileInfoVector.size());
for (size_t i = 0; i < m_FileInfoVector.size(); i++)
_rFilenames.push_back(&m_FileInfoVector[i]);
return m_FileInfoVector.size();
@ -182,9 +183,11 @@ bool CFileSystemGCWii::InitFileSystem()
if (Root.IsDirectory())
{
m_FileInfoVector.clear();
if (m_FileInfoVector.size())
PanicAlert("Wtf?");
u64 NameTableOffset = FSTOffset;
m_FileInfoVector.reserve(Root.m_FileSize);
for (u32 i = 0; i < Root.m_FileSize; i++)
{
SFileInfo sfi;
@ -194,7 +197,6 @@ bool CFileSystemGCWii::InitFileSystem()
sfi.m_FileSize = Read32(Offset + 0x8);
m_FileInfoVector.push_back(sfi);
NameTableOffset += 0xC;
}

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@ -79,7 +79,7 @@ IVolume* CreateVolumeFromFilename(const std::string& _rFilename)
{
case DISC_TYPE_WII:
case DISC_TYPE_GC:
return(new CVolumeGC(pReader));
return new CVolumeGC(pReader);
case DISC_TYPE_WII_CONTAINER:
{
@ -106,7 +106,7 @@ IVolume* CreateVolumeFromFilename(const std::string& _rFilename)
IVolume* CreateVolumeFromDirectory(const std::string& _rDirectory, bool _bIsWii)
{
if(CVolumeDirectory::IsValidDirectory(_rDirectory))
if (CVolumeDirectory::IsValidDirectory(_rDirectory))
return new CVolumeDirectory(_rDirectory, _bIsWii);
return NULL;

View File

@ -421,7 +421,7 @@ void CVolumeDirectory::WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u
m_virtualDisk.insert(make_pair(dataOffset, entry.physicalName));
// 4 byte aligned
dataOffset = (dataOffset + entry.size + 3) & ~3;
dataOffset = (dataOffset + entry.size + 3) & ~3ULL;
}
}