Ban compression of Wii images until it has been tested. All sorts of minor cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@669 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-09-24 19:10:56 +00:00
parent 284e3ec211
commit e4785df7a2
18 changed files with 121 additions and 107 deletions

View File

@ -26,6 +26,7 @@
#include "Common.h"
#include "CompressedBlob.h"
#include "FileUtil.h"
#include "Hash.h"
#ifdef _WIN32
@ -35,11 +36,6 @@
#include "../../../../Externals/zlib/zlib.h"
#endif
#ifdef _WIN32
#define fseek _fseeki64
#endif
namespace DiscIO
{
@ -163,6 +159,11 @@ void CompressedBlobReader::GetBlock(u64 block_num, u8 *out_ptr)
bool CompressFileToBlob(const char* infile, const char* outfile, u32 sub_type,
int block_size, CompressCB callback, void* arg)
{
if (File::GetSize(infile) > 2000000000ULL) {
PanicAlert("Sorry - compressing Wii games not yet supported.");
return false;
}
if (IsCompressedBlob(infile))
{
PanicAlert("%s is already compressed! Cannot compress it further.", infile);