Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat

This commit is contained in:
iwubcode
2017-06-12 12:37:28 -05:00
parent 2cdc93f4ab
commit e4896d39bd
14 changed files with 54 additions and 55 deletions

View File

@ -9,7 +9,7 @@
#include <vector>
#include "Common/CommonTypes.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/TextureConfig.h"
class HiresTexture
{
@ -32,13 +32,13 @@ public:
~HiresTexture();
HostTextureFormat GetFormat() const;
AbstractTextureFormat GetFormat() const;
struct Level
{
Level();
ImageDataPointer data;
HostTextureFormat format = HostTextureFormat::RGBA8;
AbstractTextureFormat format = AbstractTextureFormat::RGBA8;
u32 width = 0;
u32 height = 0;
u32 row_length = 0;