mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader
DSPHLE: Some warning fixes and added some logging for unknown voice cases Please report if anything has broken. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3884 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -31,10 +31,12 @@
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void GetPixelShaderId(PIXELSHADERUID &uid, u32 s_texturemask, u32 dstAlphaEnable)
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{
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u32 projtexcoords = 0;
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for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; i++) {
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if (bpmem.tevorders[i/2].getEnable(i&1)) {
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int texcoord = bpmem.tevorders[i/2].getTexCoord(i&1);
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if (xfregs.texcoords[texcoord].texmtxinfo.projection )
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for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; i++)
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{
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if (bpmem.tevorders[i/2].getEnable(i & 1))
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{
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int texcoord = bpmem.tevorders[i / 2].getTexCoord(i & 1);
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if (xfregs.texcoords[texcoord].texmtxinfo.projection)
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projtexcoords |= 1 << texcoord;
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}
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}
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@ -49,7 +51,7 @@ void GetPixelShaderId(PIXELSHADERUID &uid, u32 s_texturemask, u32 dstAlphaEnable
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uid.values[0] = (uid.values[0] & ~0x0ff00000) | (projtexcoords << 20);
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// swap table
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for (int i = 0; i < 8; i += 2)
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((u8*)&uid.values[1])[i/2] = (bpmem.tevksel[i].hex & 0xf) | ((bpmem.tevksel[i + 1].hex & 0xf) << 4);
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((u8*)&uid.values[1])[i / 2] = (bpmem.tevksel[i].hex & 0xf) | ((bpmem.tevksel[i + 1].hex & 0xf) << 4);
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uid.values[2] = s_texturemask;
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@ -58,20 +60,22 @@ void GetPixelShaderId(PIXELSHADERUID &uid, u32 s_texturemask, u32 dstAlphaEnable
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int hdr = 4;
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u32* pcurvalue = &uid.values[hdr];
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for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages+1; ++i) {
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for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; ++i)
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{
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TevStageCombiner::ColorCombiner &cc = bpmem.combiners[i].colorC;
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TevStageCombiner::AlphaCombiner &ac = bpmem.combiners[i].alphaC;
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u32 val0 = cc.hex&0xffffff;
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u32 val1 = ac.hex&0xffffff;
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val0 |= bpmem.tevksel[i/2].getKC(i&1)<<24;
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val1 |= bpmem.tevksel[i/2].getKA(i&1)<<24;
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val0 |= bpmem.tevksel[i / 2].getKC(i & 1) << 24;
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val1 |= bpmem.tevksel[i / 2].getKA(i & 1) << 24;
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pcurvalue[0] = val0;
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pcurvalue[1] = val1;
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pcurvalue += 2;
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}
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for (u32 i = 0; i < ((u32)bpmem.genMode.numtevstages+1)/2; ++i) {
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for (u32 i = 0; i < ((u32)bpmem.genMode.numtevstages+1) / 2; ++i)
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{
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u32 val0, val1;
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if (bpmem.tevorders[i].hex & 0x40)
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val0 = bpmem.tevorders[i].hex & 0x3ff;
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@ -86,6 +90,7 @@ void GetPixelShaderId(PIXELSHADERUID &uid, u32 s_texturemask, u32 dstAlphaEnable
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case 0: pcurvalue[0] = val0|(val1<<10); break;
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case 1: pcurvalue[0] |= val0<<20; pcurvalue[1] = val1; pcurvalue++; break;
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case 2: pcurvalue[1] |= (val0<<10)|(val1<<20); pcurvalue++; break;
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default: PanicAlert("Uknown case for Tev Stages / 2: %08x", (i % 3));
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}
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}
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@ -96,10 +101,12 @@ void GetPixelShaderId(PIXELSHADERUID &uid, u32 s_texturemask, u32 dstAlphaEnable
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else
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val0 = bpmem.tevorders[bpmem.genMode.numtevstages/2].hex & 0x380;
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switch (bpmem.genMode.numtevstages % 3) {
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case 0: pcurvalue[0] = val0; break;
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case 1: pcurvalue[0] |= val0 << 20; break;
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case 2: pcurvalue[1] |= val0 << 10; pcurvalue++; break;
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switch (bpmem.genMode.numtevstages % 3)
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{
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case 0: pcurvalue[0] = val0; break;
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case 1: pcurvalue[0] |= val0 << 20; break;
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case 2: pcurvalue[1] |= val0 << 10; pcurvalue++; break;
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default: PanicAlert("Uknown case for Tev Stages: %08x", bpmem.genMode.numtevstages % 3);
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}
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}
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@ -108,12 +115,15 @@ void GetPixelShaderId(PIXELSHADERUID &uid, u32 s_texturemask, u32 dstAlphaEnable
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uid.tevstages = (u32)(pcurvalue - &uid.values[0] - hdr);
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for (u32 i = 0; i < bpmem.genMode.numindstages; ++i) {
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for (u32 i = 0; i < bpmem.genMode.numindstages; ++i)
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{
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u32 val = bpmem.tevind[i].hex & 0x1fffff; // 21 bits
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switch (i % 3) {
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case 0: pcurvalue[0] = val; break;
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case 1: pcurvalue[0] |= val << 21; pcurvalue[1] = val >> 11; ++pcurvalue; break;
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case 2: pcurvalue[0] |= val << 10; ++pcurvalue; break;
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switch (i % 3)
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{
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case 0: pcurvalue[0] = val; break;
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case 1: pcurvalue[0] |= val << 21; pcurvalue[1] = val >> 11; ++pcurvalue; break;
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case 2: pcurvalue[0] |= val << 10; ++pcurvalue; break;
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default: PanicAlert("Uknown case for Ind Stages: %08x", (i % 3));
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}
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}
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@ -140,95 +150,95 @@ const float epsilon8bit = 1.0f / 255.0f;
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static const char *tevKSelTableC[] = // KCSEL
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{
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"1.0f,1.0f,1.0f", //1 = 0x00
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"0.875,0.875,0.875",//7_8 = 0x01
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"0.75,0.75,0.75", //3_4 = 0x02
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"0.625,0.625,0.625",//5_8 = 0x03
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"0.5,0.5,0.5", //1_2 = 0x04
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"0.375,0.375,0.375",//3_8 = 0x05
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"0.25,0.25,0.25", //1_4 = 0x06
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"0.125,0.125,0.125",//1_8 = 0x07
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"ERROR", //0x08
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"ERROR", //0x09
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"ERROR", //0x0a
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"ERROR", //0x0b
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I_KCOLORS"[0].rgb",//K0 = 0x0C
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I_KCOLORS"[1].rgb",//K1 = 0x0D
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I_KCOLORS"[2].rgb",//K2 = 0x0E
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I_KCOLORS"[3].rgb",//K3 = 0x0F
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I_KCOLORS"[0].rrr",//K0_R = 0x10
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I_KCOLORS"[1].rrr",//K1_R = 0x11
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I_KCOLORS"[2].rrr",//K2_R = 0x12
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I_KCOLORS"[3].rrr",//K3_R = 0x13
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I_KCOLORS"[0].ggg",//K0_G = 0x14
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I_KCOLORS"[1].ggg",//K1_G = 0x15
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I_KCOLORS"[2].ggg",//K2_G = 0x16
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I_KCOLORS"[3].ggg",//K3_G = 0x17
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I_KCOLORS"[0].bbb",//K0_B = 0x18
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I_KCOLORS"[1].bbb",//K1_B = 0x19
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I_KCOLORS"[2].bbb",//K2_B = 0x1A
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I_KCOLORS"[3].bbb",//K3_B = 0x1B
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I_KCOLORS"[0].aaa",//K0_A = 0x1C
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I_KCOLORS"[1].aaa",//K1_A = 0x1D
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I_KCOLORS"[2].aaa",//K2_A = 0x1E
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I_KCOLORS"[3].aaa",//K3_A = 0x1F
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"1.0f,1.0f,1.0f", // 1 = 0x00
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"0.875,0.875,0.875", // 7_8 = 0x01
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"0.75,0.75,0.75", // 3_4 = 0x02
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"0.625,0.625,0.625", // 5_8 = 0x03
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"0.5,0.5,0.5", // 1_2 = 0x04
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"0.375,0.375,0.375", // 3_8 = 0x05
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"0.25,0.25,0.25", // 1_4 = 0x06
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"0.125,0.125,0.125", // 1_8 = 0x07
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"ERROR", // 0x08
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"ERROR", // 0x09
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"ERROR", // 0x0a
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"ERROR", // 0x0b
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I_KCOLORS"[0].rgb", // K0 = 0x0C
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I_KCOLORS"[1].rgb", // K1 = 0x0D
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I_KCOLORS"[2].rgb", // K2 = 0x0E
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I_KCOLORS"[3].rgb", // K3 = 0x0F
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I_KCOLORS"[0].rrr", // K0_R = 0x10
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I_KCOLORS"[1].rrr", // K1_R = 0x11
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I_KCOLORS"[2].rrr", // K2_R = 0x12
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I_KCOLORS"[3].rrr", // K3_R = 0x13
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I_KCOLORS"[0].ggg", // K0_G = 0x14
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I_KCOLORS"[1].ggg", // K1_G = 0x15
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I_KCOLORS"[2].ggg", // K2_G = 0x16
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I_KCOLORS"[3].ggg", // K3_G = 0x17
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I_KCOLORS"[0].bbb", // K0_B = 0x18
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I_KCOLORS"[1].bbb", // K1_B = 0x19
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I_KCOLORS"[2].bbb", // K2_B = 0x1A
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I_KCOLORS"[3].bbb", // K3_B = 0x1B
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I_KCOLORS"[0].aaa", // K0_A = 0x1C
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I_KCOLORS"[1].aaa", // K1_A = 0x1D
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I_KCOLORS"[2].aaa", // K2_A = 0x1E
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I_KCOLORS"[3].aaa", // K3_A = 0x1F
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};
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static const char *tevKSelTableA[] = // KASEL
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{
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"1.0f", //1 = 0x00
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"0.875f",//7_8 = 0x01
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"0.75f", //3_4 = 0x02
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"0.625f",//5_8 = 0x03
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"0.5f", //1_2 = 0x04
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"0.375f",//3_8 = 0x05
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"0.25f", //1_4 = 0x06
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"0.125f",//1_8 = 0x07
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"ERROR", //0x08
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"ERROR", //0x09
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"ERROR", //0x0a
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"ERROR", //0x0b
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"ERROR", //0x0c
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"ERROR", //0x0d
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"ERROR", //0x0e
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"ERROR", //0x0f
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I_KCOLORS"[0].r",//K0_R = 0x10
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I_KCOLORS"[1].r",//K1_R = 0x11
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I_KCOLORS"[2].r",//K2_R = 0x12
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I_KCOLORS"[3].r",//K3_R = 0x13
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I_KCOLORS"[0].g",//K0_G = 0x14
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I_KCOLORS"[1].g",//K1_G = 0x15
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I_KCOLORS"[2].g",//K2_G = 0x16
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I_KCOLORS"[3].g",//K3_G = 0x17
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I_KCOLORS"[0].b",//K0_B = 0x18
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I_KCOLORS"[1].b",//K1_B = 0x19
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I_KCOLORS"[2].b",//K2_B = 0x1A
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I_KCOLORS"[3].b",//K3_B = 0x1B
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||||
I_KCOLORS"[0].a",//K0_A = 0x1C
|
||||
I_KCOLORS"[1].a",//K1_A = 0x1D
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||||
I_KCOLORS"[2].a",//K2_A = 0x1E
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||||
I_KCOLORS"[3].a",//K3_A = 0x1F
|
||||
"1.0f", // 1 = 0x00
|
||||
"0.875f",// 7_8 = 0x01
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||||
"0.75f", // 3_4 = 0x02
|
||||
"0.625f",// 5_8 = 0x03
|
||||
"0.5f", // 1_2 = 0x04
|
||||
"0.375f",// 3_8 = 0x05
|
||||
"0.25f", // 1_4 = 0x06
|
||||
"0.125f",// 1_8 = 0x07
|
||||
"ERROR", // 0x08
|
||||
"ERROR", // 0x09
|
||||
"ERROR", // 0x0a
|
||||
"ERROR", // 0x0b
|
||||
"ERROR", // 0x0c
|
||||
"ERROR", // 0x0d
|
||||
"ERROR", // 0x0e
|
||||
"ERROR", // 0x0f
|
||||
I_KCOLORS"[0].r", // K0_R = 0x10
|
||||
I_KCOLORS"[1].r", // K1_R = 0x11
|
||||
I_KCOLORS"[2].r", // K2_R = 0x12
|
||||
I_KCOLORS"[3].r", // K3_R = 0x13
|
||||
I_KCOLORS"[0].g", // K0_G = 0x14
|
||||
I_KCOLORS"[1].g", // K1_G = 0x15
|
||||
I_KCOLORS"[2].g", // K2_G = 0x16
|
||||
I_KCOLORS"[3].g", // K3_G = 0x17
|
||||
I_KCOLORS"[0].b", // K0_B = 0x18
|
||||
I_KCOLORS"[1].b", // K1_B = 0x19
|
||||
I_KCOLORS"[2].b", // K2_B = 0x1A
|
||||
I_KCOLORS"[3].b", // K3_B = 0x1B
|
||||
I_KCOLORS"[0].a", // K0_A = 0x1C
|
||||
I_KCOLORS"[1].a", // K1_A = 0x1D
|
||||
I_KCOLORS"[2].a", // K2_A = 0x1E
|
||||
I_KCOLORS"[3].a", // K3_A = 0x1F
|
||||
};
|
||||
|
||||
static const char *tevScaleTable[] = // CS
|
||||
{
|
||||
"1.0f", //SCALE_1
|
||||
"2.0f", //SCALE_2
|
||||
"4.0f", //SCALE_4
|
||||
"0.5f",//DIVIDE_2
|
||||
"1.0f", // SCALE_1
|
||||
"2.0f", // SCALE_2
|
||||
"4.0f", // SCALE_4
|
||||
"0.5f", // DIVIDE_2
|
||||
};
|
||||
|
||||
static const char *tevBiasTable[] = // TB
|
||||
{
|
||||
"", //ZERO,
|
||||
"+0.5f", //ADDHALF,
|
||||
"-0.5f", //SUBHALF,
|
||||
"", // ZERO,
|
||||
"+0.5f", // ADDHALF,
|
||||
"-0.5f", // SUBHALF,
|
||||
"",
|
||||
};
|
||||
|
||||
static const char *tevOpTable[] = { // TEV
|
||||
"+", //TEVOP_ADD = 0,
|
||||
"-", //TEVOP_SUB = 1,
|
||||
"+", // TEVOP_ADD = 0,
|
||||
"-", // TEVOP_SUB = 1,
|
||||
};
|
||||
|
||||
//static const char *tevCompOpTable[] = { ">", "==" };
|
||||
@ -240,22 +250,22 @@ static const char *tevOpTable[] = { // TEV
|
||||
|
||||
static const char *tevCInputTable[] = // CC
|
||||
{
|
||||
"prev.rgb", //CPREV,
|
||||
"prev.aaa", //APREV,
|
||||
"c0.rgb", //C0,
|
||||
"c0.aaa", //A0,
|
||||
"c1.rgb", //C1,
|
||||
"c1.aaa", //A1,
|
||||
"c2.rgb", //C2,
|
||||
"c2.aaa", //A2,
|
||||
"textemp.rgb", //TEXC,
|
||||
"textemp.aaa", //TEXA,
|
||||
"rastemp.rgb", //RASC,
|
||||
"rastemp.aaa", //RASA,
|
||||
"float3(1.0f,1.0f,1.0f)", //ONE,
|
||||
"float3(.5f,.5f,.5f)", //HALF,
|
||||
"konsttemp.rgb", //KONST,
|
||||
"float3(0.0f,0.0f,0.0f)", //ZERO
|
||||
"prev.rgb", // CPREV,
|
||||
"prev.aaa", // APREV,
|
||||
"c0.rgb", // C0,
|
||||
"c0.aaa", // A0,
|
||||
"c1.rgb", // C1,
|
||||
"c1.aaa", // A1,
|
||||
"c2.rgb", // C2,
|
||||
"c2.aaa", // A2,
|
||||
"textemp.rgb", // TEXC,
|
||||
"textemp.aaa", // TEXA,
|
||||
"rastemp.rgb", // RASC,
|
||||
"rastemp.aaa", // RASA,
|
||||
"float3(1.0f,1.0f,1.0f)", // ONE,
|
||||
"float3(.5f,.5f,.5f)", // HALF,
|
||||
"konsttemp.rgb", // KONST,
|
||||
"float3(0.0f,0.0f,0.0f)", // ZERO
|
||||
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
|
||||
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
|
||||
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
|
||||
@ -265,22 +275,22 @@ static const char *tevCInputTable[] = // CC
|
||||
|
||||
static const char *tevCInputTable2[] = // CC
|
||||
{
|
||||
"prev", //CPREV,
|
||||
"(prev.aaa)", //APREV,
|
||||
"c0", //C0,
|
||||
"(c0.aaa)", //A0,
|
||||
"c1", //C1,
|
||||
"(c1.aaa)", //A1,
|
||||
"c2", //C2,
|
||||
"(c2.aaa)", //A2,
|
||||
"textemp", //TEXC,
|
||||
"(textemp.aaa)", //TEXA,
|
||||
"rastemp", //RASC,
|
||||
"(rastemp.aaa)", //RASA,
|
||||
"float3(1.0f,1.0f,1.0f)", //ONE,
|
||||
"float3(.5f,.5f,.5f)", //HALF,
|
||||
"konsttemp", //"konsttemp.rgb", //KONST,
|
||||
"float3(0.0f,0.0f,0.0f)", //ZERO
|
||||
"prev", // CPREV,
|
||||
"(prev.aaa)", // APREV,
|
||||
"c0", // C0,
|
||||
"(c0.aaa)", // A0,
|
||||
"c1", // C1,
|
||||
"(c1.aaa)", // A1,
|
||||
"c2", // C2,
|
||||
"(c2.aaa)", // A2,
|
||||
"textemp", // TEXC,
|
||||
"(textemp.aaa)", // TEXA,
|
||||
"rastemp", // RASC,
|
||||
"(rastemp.aaa)", // RASA,
|
||||
"float3(1.0f,1.0f,1.0f)", // ONE
|
||||
"float3(.5f,.5f,.5f)", // HALF
|
||||
"konsttemp", //"konsttemp.rgb", // KONST
|
||||
"float3(0.0f,0.0f,0.0f)", // ZERO
|
||||
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
|
||||
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
|
||||
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
|
||||
@ -290,14 +300,14 @@ static const char *tevCInputTable2[] = // CC
|
||||
|
||||
static const char *tevAInputTable[] = // CA
|
||||
{
|
||||
"prev.a", //APREV,
|
||||
"c0.a", //A0,
|
||||
"c1.a", //A1,
|
||||
"c2.a", //A2,
|
||||
"textemp.a", //TEXA,
|
||||
"rastemp.a", //RASA,
|
||||
"konsttemp.a", //KONST
|
||||
"0.0", //ZERO
|
||||
"prev.a", // APREV,
|
||||
"c0.a", // A0,
|
||||
"c1.a", // A1,
|
||||
"c2.a", // A2,
|
||||
"textemp.a", // TEXA,
|
||||
"rastemp.a", // RASA,
|
||||
"konsttemp.a", // KONST
|
||||
"0.0", // ZERO
|
||||
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
|
||||
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
|
||||
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
|
||||
@ -306,14 +316,14 @@ static const char *tevAInputTable[] = // CA
|
||||
|
||||
static const char *tevAInputTable2[] = // CA
|
||||
{
|
||||
"prev", //APREV,
|
||||
"c0", //A0,
|
||||
"c1", //A1,
|
||||
"c2", //A2,
|
||||
"textemp", //TEXA,
|
||||
"rastemp", //RASA,
|
||||
"konsttemp", //KONST, (hw1 had quarter)
|
||||
"float4(0,0,0,0)", //ZERO
|
||||
"prev", // APREV,
|
||||
"c0", // A0,
|
||||
"c1", // A1,
|
||||
"c2", // A2,
|
||||
"textemp", // TEXA,
|
||||
"rastemp", // RASA,
|
||||
"konsttemp", // KONST, (hw1 had quarter)
|
||||
"float4(0,0,0,0)", // ZERO
|
||||
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
|
||||
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
|
||||
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
|
||||
@ -383,26 +393,29 @@ const char *GeneratePixelShader(u32 texture_mask, bool dstAlphaEnable, bool HLSL
|
||||
numStages, numTexgen, bpmem.genMode.numindstages);
|
||||
|
||||
int nIndirectStagesUsed = 0;
|
||||
if (bpmem.genMode.numindstages > 0) {
|
||||
for (int i = 0; i < numStages; ++i) {
|
||||
if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages) {
|
||||
if (bpmem.genMode.numindstages > 0)
|
||||
{
|
||||
for (int i = 0; i < numStages; ++i)
|
||||
{
|
||||
if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages)
|
||||
nIndirectStagesUsed |= 1<<bpmem.tevind[i].bt;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Declare samplers
|
||||
if (texture_mask) {
|
||||
if (texture_mask)
|
||||
{
|
||||
WRITE(p, "uniform samplerRECT ");
|
||||
bool bfirst = true;
|
||||
for (int i = 0; i < 8; ++i) {
|
||||
if (texture_mask & (1<<i)) {
|
||||
for (int i = 0; i < 8; ++i)
|
||||
if (texture_mask & (1<<i))
|
||||
{
|
||||
WRITE(p, "%s samp%d : register(s%d)", bfirst?"":",", i, i);
|
||||
bfirst = false;
|
||||
}
|
||||
}
|
||||
|
||||
WRITE(p, ";\n");
|
||||
}
|
||||
}
|
||||
|
||||
if (texture_mask != 0xff) {
|
||||
WRITE(p, "uniform sampler2D ");
|
||||
@ -433,11 +446,15 @@ const char *GeneratePixelShader(u32 texture_mask, bool dstAlphaEnable, bool HLSL
|
||||
WRITE(p, " out float depth : DEPTH,\n");
|
||||
|
||||
// compute window position if needed because binding semantic WPOS is not widely supported
|
||||
if (numTexgen < 7) {
|
||||
if (numTexgen < 7)
|
||||
{
|
||||
for (int i = 0; i < numTexgen; ++i)
|
||||
WRITE(p, " in float3 uv%d : TEXCOORD%d, \n", i, i);
|
||||
|
||||
WRITE(p, " in float4 clipPos : TEXCOORD%d, \n", numTexgen);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
// wpos is in w of first 4 texcoords
|
||||
for (int i = 0; i < numTexgen; ++i)
|
||||
WRITE(p, " in float%d uv%d : TEXCOORD%d, \n", i<4?4:3, i, i);
|
||||
@ -453,7 +470,8 @@ const char *GeneratePixelShader(u32 texture_mask, bool dstAlphaEnable, bool HLSL
|
||||
"float3 tevcoord;\n"
|
||||
"float2 wrappedcoord, tempcoord;\n\n");
|
||||
|
||||
for (int i = 0; i < numTexgen; ++i) {
|
||||
for (int i = 0; i < numTexgen; ++i)
|
||||
{
|
||||
// optional perspective divides
|
||||
if (xfregs.texcoords[i].texmtxinfo.projection == XF_TEXPROJ_STQ)
|
||||
WRITE(p, "uv%d.xy = uv%d.xy/uv%d.z;\n", i, i, i);
|
||||
@ -463,16 +481,16 @@ const char *GeneratePixelShader(u32 texture_mask, bool dstAlphaEnable, bool HLSL
|
||||
}
|
||||
|
||||
// indirect texture map lookup
|
||||
for(u32 i = 0; i < bpmem.genMode.numindstages; ++i) {
|
||||
if (nIndirectStagesUsed & (1<<i)) {
|
||||
for(u32 i = 0; i < bpmem.genMode.numindstages; ++i)
|
||||
{
|
||||
if (nIndirectStagesUsed & (1<<i))
|
||||
{
|
||||
int texcoord = bpmem.tevindref.getTexCoord(i);
|
||||
|
||||
if (texcoord < numTexgen) {
|
||||
if (texcoord < numTexgen)
|
||||
WRITE(p, "tempcoord=uv%d.xy * "I_INDTEXSCALE"[%d].%s;\n", texcoord, i/2, (i&1)?"zw":"xy");
|
||||
}
|
||||
else {
|
||||
else
|
||||
WRITE(p, "tempcoord=float2(0.0f,0.0f);\n");
|
||||
}
|
||||
|
||||
char buffer[32];
|
||||
sprintf(buffer, "float3 indtex%d", i);
|
||||
@ -481,51 +499,51 @@ const char *GeneratePixelShader(u32 texture_mask, bool dstAlphaEnable, bool HLSL
|
||||
}
|
||||
|
||||
// HACK to handle cases where the tex gen is not enabled
|
||||
if (numTexgen == 0) {
|
||||
if (numTexgen == 0)
|
||||
WRITE(p, "float3 uv0 = float3(0.0f,0.0f,0.0f);\n");
|
||||
}
|
||||
|
||||
for (int i = 0; i < numStages; i++)
|
||||
WriteStage(p, i, texture_mask); //build the equation for this stage
|
||||
|
||||
if (numTexgen >= 7) {
|
||||
if (numTexgen >= 7)
|
||||
WRITE(p, "float4 clipPos = float4(uv0.w, uv1.w, uv2.w, uv3.w);\n");
|
||||
}
|
||||
|
||||
// the screen space depth value = far z + (clip z / clip w) * z range
|
||||
WRITE(p, "float zCoord = "I_ZBIAS"[1].x + (clipPos.z / clipPos.w) * "I_ZBIAS"[1].y;\n");
|
||||
|
||||
// use the texture input of the last texture stage (textemp), hopefully this has been read and is in correct format...
|
||||
if (bpmem.ztex2.op == ZTEXTURE_ADD) {
|
||||
if (bpmem.ztex2.op == ZTEXTURE_ADD)
|
||||
WRITE(p, "depth = frac(dot("I_ZBIAS"[0].xyzw, textemp.xyzw) + "I_ZBIAS"[1].w + zCoord);\n");
|
||||
}
|
||||
else if (bpmem.ztex2.op == ZTEXTURE_REPLACE) {
|
||||
else if (bpmem.ztex2.op == ZTEXTURE_REPLACE)
|
||||
WRITE(p, "depth = frac(dot("I_ZBIAS"[0].xyzw, textemp.xyzw) + "I_ZBIAS"[1].w);\n");
|
||||
}
|
||||
else {
|
||||
else
|
||||
WRITE(p, "depth = zCoord;\n");
|
||||
}
|
||||
|
||||
//if (bpmem.genMode.numindstages ) WRITE(p, "prev.rg = indtex0.xy;\nprev.b = 0;\n");
|
||||
|
||||
if (!WriteAlphaTest(p, HLSL)) {
|
||||
if (!WriteAlphaTest(p, HLSL))
|
||||
{
|
||||
// alpha test will always fail, so restart the shader and just make it an empty function
|
||||
p = pmainstart;
|
||||
WRITE(p, "discard;\n");
|
||||
WRITE(p, "ocol0 = 0;\n");
|
||||
}
|
||||
else {
|
||||
if (dstAlphaEnable) {
|
||||
else
|
||||
{
|
||||
if (dstAlphaEnable)
|
||||
WRITE(p, " ocol0 = float4(prev.rgb,"I_ALPHA"[0].w);\n");
|
||||
} else {
|
||||
else
|
||||
{
|
||||
WriteFog(p);
|
||||
WRITE(p, " ocol0 = prev;\n");
|
||||
}
|
||||
}
|
||||
|
||||
WRITE(p, "}\n");
|
||||
|
||||
if (text[sizeof(text) - 1] != 0x7C)
|
||||
PanicAlert("PixelShader generator - buffer too small, canary has been eaten!");
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
@ -540,20 +558,20 @@ static void WriteStage(char *&p, int n, u32 texture_mask)
|
||||
bool bHasIndStage = bpmem.tevind[n].IsActive() && bpmem.tevind[n].bt < bpmem.genMode.numindstages;
|
||||
|
||||
// HACK to handle cases where the tex gen is not enabled
|
||||
if (!bHasTexCoord) {
|
||||
if (!bHasTexCoord)
|
||||
texcoord = 0;
|
||||
}
|
||||
|
||||
if (bHasIndStage) {
|
||||
if (bHasIndStage)
|
||||
{
|
||||
// perform the indirect op on the incoming regular coordinates using indtex%d as the offset coords
|
||||
if (bpmem.tevind[n].bs != ITBA_OFF) {
|
||||
if (bpmem.tevind[n].bs != ITBA_OFF)
|
||||
{
|
||||
// write the bump alpha
|
||||
|
||||
if (bpmem.tevind[n].fmt == ITF_8) {
|
||||
if (bpmem.tevind[n].fmt == ITF_8)
|
||||
WRITE(p, "alphabump = indtex%d.%s %s;\n", bpmem.tevind[n].bt,
|
||||
tevIndAlphaSel[bpmem.tevind[n].bs], tevIndAlphaScale[bpmem.tevind[n].fmt]);
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
// donkopunchstania: really bad way to do this
|
||||
// cannot always use fract because fract(1.0) is 0.0 when it needs to be 1.0
|
||||
// omitting fract seems to work as well
|
||||
@ -574,72 +592,68 @@ static void WriteStage(char *&p, int n, u32 texture_mask)
|
||||
WRITE(p, "indtevcrd%d.%s += %s;\n", n, tevIndBiasField[bpmem.tevind[n].bias], tevIndBiasAdd[bpmem.tevind[n].fmt]);
|
||||
|
||||
// multiply by offset matrix and scale
|
||||
if (bpmem.tevind[n].mid != 0) {
|
||||
if (bpmem.tevind[n].mid <= 3) {
|
||||
if (bpmem.tevind[n].mid != 0)
|
||||
{
|
||||
if (bpmem.tevind[n].mid <= 3)
|
||||
{
|
||||
int mtxidx = 2*(bpmem.tevind[n].mid-1);
|
||||
WRITE(p, "float2 indtevtrans%d = float2(dot("I_INDTEXMTX"[%d].xyz, indtevcrd%d), dot("I_INDTEXMTX"[%d].xyz, indtevcrd%d));\n",
|
||||
n, mtxidx, n, mtxidx+1, n);
|
||||
}
|
||||
else if (bpmem.tevind[n].mid <= 7 && bHasTexCoord) { // s matrix
|
||||
else if (bpmem.tevind[n].mid <= 7 && bHasTexCoord)
|
||||
{ // s matrix
|
||||
int mtxidx = 2*(bpmem.tevind[n].mid-5);
|
||||
WRITE(p, "float2 indtevtrans%d = "I_INDTEXMTX"[%d].ww * uv%d.xy * indtevcrd%d.xx;\n", n, mtxidx, texcoord, n);
|
||||
}
|
||||
else if (bpmem.tevind[n].mid <= 11 && bHasTexCoord) { // t matrix
|
||||
else if (bpmem.tevind[n].mid <= 11 && bHasTexCoord)
|
||||
{ // t matrix
|
||||
int mtxidx = 2*(bpmem.tevind[n].mid-9);
|
||||
WRITE(p, "float2 indtevtrans%d = "I_INDTEXMTX"[%d].ww * uv%d.xy * indtevcrd%d.yy;\n", n, mtxidx, texcoord, n);
|
||||
}
|
||||
else {
|
||||
else
|
||||
WRITE(p, "float2 indtevtrans%d = 0;\n", n);
|
||||
}
|
||||
}
|
||||
else {
|
||||
else
|
||||
WRITE(p, "float2 indtevtrans%d = 0;\n", n);
|
||||
}
|
||||
|
||||
// wrapping
|
||||
// ---------
|
||||
// Wrapping
|
||||
// ---------
|
||||
|
||||
// wrap S
|
||||
if (bpmem.tevind[n].sw == ITW_OFF) {
|
||||
if (bpmem.tevind[n].sw == ITW_OFF)
|
||||
WRITE(p, "wrappedcoord.x = uv%d.x;\n", texcoord);
|
||||
}
|
||||
else if (bpmem.tevind[n].sw == ITW_0) {
|
||||
else if (bpmem.tevind[n].sw == ITW_0)
|
||||
WRITE(p, "wrappedcoord.x = 0.0f;\n");
|
||||
}
|
||||
else {
|
||||
else
|
||||
WRITE(p, "wrappedcoord.x = fmod( uv%d.x, %s );\n", texcoord, tevIndWrapStart[bpmem.tevind[n].sw]);
|
||||
}
|
||||
|
||||
// wrap T
|
||||
if (bpmem.tevind[n].tw == ITW_OFF) {
|
||||
if (bpmem.tevind[n].tw == ITW_OFF)
|
||||
WRITE(p, "wrappedcoord.y = uv%d.y;\n", texcoord);
|
||||
}
|
||||
else if (bpmem.tevind[n].tw == ITW_0) {
|
||||
else if (bpmem.tevind[n].tw == ITW_0)
|
||||
WRITE(p, "wrappedcoord.y = 0.0f;\n");
|
||||
}
|
||||
else {
|
||||
else
|
||||
WRITE(p, "wrappedcoord.y = fmod( uv%d.y, %s );\n", texcoord, tevIndWrapStart[bpmem.tevind[n].tw]);
|
||||
}
|
||||
|
||||
if (bpmem.tevind[n].fb_addprev) {
|
||||
// add previous tevcoord
|
||||
if (bpmem.tevind[n].fb_addprev) // add previous tevcoord
|
||||
WRITE(p, "tevcoord.xy += wrappedcoord + indtevtrans%d;\n", n);
|
||||
}
|
||||
else {
|
||||
else
|
||||
WRITE(p, "tevcoord.xy = wrappedcoord + indtevtrans%d;\n", n);
|
||||
}
|
||||
}
|
||||
|
||||
WRITE(p, "rastemp=%s.%s;\n", tevRasTable[bpmem.tevorders[n / 2].getColorChan(n & 1)],rasswap);
|
||||
|
||||
if (bpmem.tevorders[n/2].getEnable(n&1)) {
|
||||
if (bpmem.tevorders[n/2].getEnable(n&1))
|
||||
{
|
||||
int texmap = bpmem.tevorders[n/2].getTexMap(n&1);
|
||||
if(!bHasIndStage) {
|
||||
if(!bHasIndStage)
|
||||
{
|
||||
// calc tevcord
|
||||
if(bHasTexCoord) {
|
||||
if(bHasTexCoord)
|
||||
WRITE(p, "tevcoord.xy = uv%d.xy;\n", texcoord);
|
||||
} else {
|
||||
else
|
||||
WRITE(p, "tevcoord.xy = float2(0.0f,0.0f);\n");
|
||||
}
|
||||
}
|
||||
|
||||
SampleTexture(p, "textemp", "tevcoord", texswap, texmap, texture_mask);
|
||||
@ -647,8 +661,8 @@ static void WriteStage(char *&p, int n, u32 texture_mask)
|
||||
else
|
||||
WRITE(p, "textemp=float4(1,1,1,1);\n");
|
||||
|
||||
int kc = bpmem.tevksel[n/2].getKC(n&1);
|
||||
int ka = bpmem.tevksel[n/2].getKA(n&1);
|
||||
int kc = bpmem.tevksel[n / 2].getKC(n & 1);
|
||||
int ka = bpmem.tevksel[n / 2].getKA(n & 1);
|
||||
|
||||
TevStageCombiner::ColorCombiner &cc = bpmem.combiners[n].colorC;
|
||||
TevStageCombiner::AlphaCombiner &ac = bpmem.combiners[n].alphaC;
|
||||
@ -661,16 +675,19 @@ static void WriteStage(char *&p, int n, u32 texture_mask)
|
||||
WRITE(p, "%s= ", tevCOutputTable[cc.dest]);
|
||||
|
||||
// combine the color channel
|
||||
if (cc.bias != 3) { // if not compare
|
||||
if (cc.bias != 3) // if not compare
|
||||
{
|
||||
//normal color combiner goes here
|
||||
WRITE(p, " %s*(%s%s",tevScaleTable[cc.shift],tevCInputTable[cc.d],tevOpTable[cc.op]);
|
||||
WRITE(p, "lerp(%s,%s,%s) %s);\n",
|
||||
tevCInputTable[cc.a], tevCInputTable[cc.b],
|
||||
tevCInputTable[cc.c], tevBiasTable[cc.bias]);
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
int cmp = (cc.shift<<1)|cc.op|8; // comparemode stored here
|
||||
switch(cmp) {
|
||||
switch(cmp)
|
||||
{
|
||||
case TEVCMP_R8_GT:
|
||||
case TEVCMP_RGB8_GT: // per component compares
|
||||
WRITE(p, " %s + ((%s.%s > %s.%s) ? %s : float3(0.0f,0.0f,0.0f));\n",
|
||||
@ -704,17 +721,20 @@ static void WriteStage(char *&p, int n, u32 texture_mask)
|
||||
// combine the alpha channel
|
||||
WRITE(p, "%s= ", tevAOutputTable[ac.dest]);
|
||||
|
||||
if (ac.bias != 3) { // if not compare
|
||||
if (ac.bias != 3) // if not compare
|
||||
{
|
||||
//normal alpha combiner goes here
|
||||
WRITE(p, " %s*(%s%s",tevScaleTable[ac.shift],tevAInputTable[ac.d],tevOpTable[ac.op]);
|
||||
WRITE(p, "lerp(%s,%s,%s) %s)\n",
|
||||
tevAInputTable[ac.a],tevAInputTable[ac.b],
|
||||
tevAInputTable[ac.c],tevBiasTable[ac.bias]);
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
//compare alpha combiner goes here
|
||||
int cmp = (ac.shift<<1)|ac.op|8; // comparemode stored here
|
||||
switch(cmp) {
|
||||
switch(cmp)
|
||||
{
|
||||
case TEVCMP_R8_GT:
|
||||
case TEVCMP_A8_GT:
|
||||
WRITE(p, " %s + ((%s.%s > %s.%s) ? %s : 0)\n",
|
||||
@ -746,6 +766,7 @@ static void WriteStage(char *&p, int n, u32 texture_mask)
|
||||
|
||||
if (ac.clamp)
|
||||
WRITE(p, "%s = clamp(%s,0.0f,1.0f);\n", tevAOutputTable[ac.dest],tevAOutputTable[ac.dest]);
|
||||
|
||||
WRITE(p, "\n");
|
||||
}
|
||||
|
||||
@ -784,7 +805,8 @@ void SampleTexture(char *&p, const char *destination, const char *texcoords, con
|
||||
|
||||
static void WriteAlphaCompare(char *&p, int num, int comp)
|
||||
{
|
||||
switch(comp) {
|
||||
switch(comp)
|
||||
{
|
||||
case ALPHACMP_ALWAYS: WRITE(p, "(false)"); break;
|
||||
case ALPHACMP_NEVER: WRITE(p, "(true)"); break;
|
||||
case ALPHACMP_LEQUAL: WRITE(p, "(prev.a > %s)",alphaRef[num]); break;
|
||||
@ -793,6 +815,7 @@ static void WriteAlphaCompare(char *&p, int num, int comp)
|
||||
case ALPHACMP_GREATER: WRITE(p, "(prev.a <= %s + %f)",alphaRef[num],epsilon8bit*0.5f);break;
|
||||
case ALPHACMP_EQUAL: WRITE(p, "(abs(prev.a-%s)>%f)",alphaRef[num],epsilon8bit*2); break;
|
||||
case ALPHACMP_NEQUAL: WRITE(p, "(abs(prev.a-%s)<%f)",alphaRef[num],epsilon8bit*2); break;
|
||||
default: PanicAlert("Bad Alpha Compare! %08x", comp);
|
||||
}
|
||||
}
|
||||
|
||||
@ -802,55 +825,69 @@ static bool WriteAlphaTest(char *&p, bool HLSL)
|
||||
u32 comp[2] = {bpmem.alphaFunc.comp0,bpmem.alphaFunc.comp1};
|
||||
|
||||
//first kill all the simple cases
|
||||
switch(op) {
|
||||
case 0: // and
|
||||
if (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) return true;
|
||||
if (comp[0] == ALPHACMP_NEVER || comp[1] == ALPHACMP_NEVER) {
|
||||
switch(op)
|
||||
{
|
||||
case 0: // AND
|
||||
if (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS)
|
||||
return true;
|
||||
if (comp[0] == ALPHACMP_NEVER || comp[1] == ALPHACMP_NEVER)
|
||||
{
|
||||
WRITE(p, "discard;\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 1: // or
|
||||
if (comp[0] == ALPHACMP_ALWAYS || comp[1] == ALPHACMP_ALWAYS) return true;
|
||||
if (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER) {
|
||||
case 1: // OR
|
||||
if (comp[0] == ALPHACMP_ALWAYS || comp[1] == ALPHACMP_ALWAYS)
|
||||
return true;
|
||||
if (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER)
|
||||
{
|
||||
WRITE(p, "discard;\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 2: // xor
|
||||
if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_NEVER) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_ALWAYS) ) return true;
|
||||
if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER)) {
|
||||
case 2: // XOR
|
||||
if ((comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_NEVER) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_ALWAYS))
|
||||
return true;
|
||||
if ((comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER))
|
||||
{
|
||||
WRITE(p, "discard;\n");
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 3: // xnor
|
||||
if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_NEVER) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_ALWAYS)) {
|
||||
case 3: // XNOR
|
||||
if ((comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_NEVER) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_ALWAYS))
|
||||
{
|
||||
WRITE(p, "discard;\n");
|
||||
return false;
|
||||
}
|
||||
if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER) )
|
||||
if ((comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER))
|
||||
return true;
|
||||
break;
|
||||
default: PanicAlert("bad logic for alpha test? %08x", op);
|
||||
}
|
||||
|
||||
// Seems we need discard for Cg and clip for d3d. sigh.
|
||||
if (HLSL)
|
||||
WRITE(p, "clip( ");
|
||||
else {
|
||||
else
|
||||
WRITE(p, "discard( ");
|
||||
}
|
||||
|
||||
WriteAlphaCompare(p, 0, bpmem.alphaFunc.comp0);
|
||||
|
||||
// negated because testing the inverse condition
|
||||
switch (bpmem.alphaFunc.logic) {
|
||||
switch (bpmem.alphaFunc.logic)
|
||||
{
|
||||
case 0: WRITE(p, " || "); break; // and
|
||||
case 1: WRITE(p, " && "); break; // or
|
||||
case 2: WRITE(p, " == "); break; // xor
|
||||
case 3: WRITE(p, " != "); break; // xnor
|
||||
default: break;
|
||||
}
|
||||
|
||||
WriteAlphaCompare(p, 1, bpmem.alphaFunc.comp1);
|
||||
|
||||
WRITE(p, ");\n");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -858,12 +895,16 @@ static void WriteFog(char *&p)
|
||||
{
|
||||
bool enabled = bpmem.fog.c_proj_fsel.fsel == 0 ? false : true;
|
||||
|
||||
if (enabled) {
|
||||
if (bpmem.fog.c_proj_fsel.proj == 0) {
|
||||
if (enabled)
|
||||
{
|
||||
if (bpmem.fog.c_proj_fsel.proj == 0)
|
||||
{
|
||||
// perspective
|
||||
// ze = A/(B - Zs)
|
||||
WRITE (p, " float ze = "I_FOG"[1].x / ("I_FOG"[1].y - depth);\n");
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
// orthographic
|
||||
// ze = a*Zs
|
||||
WRITE (p, " float ze = "I_FOG"[1].x * depth;\n");
|
||||
@ -872,7 +913,8 @@ static void WriteFog(char *&p)
|
||||
WRITE (p, " float fog = clamp(ze - "I_FOG"[1].z, 0.0f, 1.0f);\n");
|
||||
}
|
||||
|
||||
switch (bpmem.fog.c_proj_fsel.fsel) {
|
||||
switch (bpmem.fog.c_proj_fsel.fsel)
|
||||
{
|
||||
case 2: // linear
|
||||
// empty
|
||||
break;
|
||||
@ -890,9 +932,9 @@ static void WriteFog(char *&p)
|
||||
WRITE(p, " fog = 1.0f - fog;\n");
|
||||
WRITE(p, " fog = pow(2, -8.0f * fog * fog);\n");
|
||||
break;
|
||||
default: PanicAlert("Unknown Fog Type! %08x", bpmem.fog.c_proj_fsel.fsel);
|
||||
}
|
||||
|
||||
if (enabled) {
|
||||
if (enabled)
|
||||
WRITE(p, " prev.rgb = (1.0f - fog) * prev.rgb + (fog * "I_FOG"[0].rgb);\n");
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user