GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader

DSPHLE: Some warning fixes and added some logging for unknown voice cases
Please report if anything has broken.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3884 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
omegadox
2009-07-26 09:52:35 +00:00
parent e79b11af5b
commit e4a9faeba4
57 changed files with 1139 additions and 955 deletions

View File

@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -15,32 +15,32 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef GCOGL_PIXELSHADER
#define GCOGL_PIXELSHADER
#ifndef GCOGL_PIXELSHADER_H
#define GCOGL_PIXELSHADER_H
#include "Common.h"
#define I_COLORS "color"
#define I_KCOLORS "k"
#define I_ALPHA "alphaRef"
#define I_TEXDIMS "texdim"
#define I_ZBIAS "czbias"
#define I_COLORS "color"
#define I_KCOLORS "k"
#define I_ALPHA "alphaRef"
#define I_TEXDIMS "texdim"
#define I_ZBIAS "czbias"
#define I_INDTEXSCALE "cindscale"
#define I_INDTEXMTX "cindmtx"
#define I_FOG "cfog"
#define I_INDTEXMTX "cindmtx"
#define I_FOG "cfog"
#define C_COLORS 0
#define C_KCOLORS (C_COLORS+4)
#define C_ALPHA (C_KCOLORS+4)
#define C_TEXDIMS (C_ALPHA+1)
#define C_ZBIAS (C_TEXDIMS+8)
#define C_INDTEXSCALE (C_ZBIAS+2)
#define C_INDTEXMTX (C_INDTEXSCALE+2)
#define C_FOG (C_INDTEXMTX+6)
#define C_ENVCONST_END (C_FOG+2)
#define C_COLORS 0
#define C_KCOLORS (C_COLORS + 4)
#define C_ALPHA (C_KCOLORS + 4)
#define C_TEXDIMS (C_ALPHA + 1)
#define C_ZBIAS (C_TEXDIMS + 8)
#define C_INDTEXSCALE (C_ZBIAS + 2)
#define C_INDTEXMTX (C_INDTEXSCALE + 2)
#define C_FOG (C_INDTEXMTX + 6)
#define C_ENVCONST_END (C_FOG + 2)
#define C_COLORMATRIX (C_FOG+2)
#define PIXELSHADERUID_MAX_VALUES (5+32+6+11)
#define C_COLORMATRIX (C_FOG + 2)
#define PIXELSHADERUID_MAX_VALUES (5 + 32 + 6 + 11)
class PIXELSHADERUID
{
@ -48,10 +48,12 @@ public:
u32 values[PIXELSHADERUID_MAX_VALUES];
u16 tevstages, indstages;
PIXELSHADERUID() {
PIXELSHADERUID()
{
memset(values, 0, PIXELSHADERUID_MAX_VALUES * 4);
tevstages = indstages = 0;
}
PIXELSHADERUID(const PIXELSHADERUID& r)
{
tevstages = r.tevstages;
@ -61,9 +63,12 @@ public:
for (int i = 0; i < N; ++i)
values[i] = r.values[i];
}
int GetNumValues() const {
int GetNumValues() const
{
return tevstages + indstages + 4;
}
bool operator <(const PIXELSHADERUID& _Right) const
{
if (values[0] < _Right.values[0])
@ -71,7 +76,8 @@ public:
else if (values[0] > _Right.values[0])
return false;
int N = GetNumValues();
for (int i = 1; i < N; ++i) {
for (int i = 1; i < N; ++i)
{
if (values[i] < _Right.values[i])
return true;
else if (values[i] > _Right.values[i])
@ -79,12 +85,14 @@ public:
}
return false;
}
bool operator ==(const PIXELSHADERUID& _Right) const
{
if (values[0] != _Right.values[0])
return false;
int N = GetNumValues();
for (int i = 1; i < N; ++i) {
for (int i = 1; i < N; ++i)
{
if (values[i] != _Right.values[i])
return false;
}
@ -95,4 +103,4 @@ public:
const char *GeneratePixelShader(u32 texture_mask, bool dstAlphaEnable, bool HLSL = false);
void GetPixelShaderId(PIXELSHADERUID &, u32 s_texturemask, u32 dstAlphaEnable);
#endif
#endif // GCOGL_PIXELSHADER_H