GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader

DSPHLE: Some warning fixes and added some logging for unknown voice cases
Please report if anything has broken.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3884 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
omegadox
2009-07-26 09:52:35 +00:00
parent e79b11af5b
commit e4a9faeba4
57 changed files with 1139 additions and 955 deletions

View File

@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -95,7 +95,8 @@ u32 TexDecoder_GetSafeTextureHash(const u8 *src, int width, int height, int texf
int TexDecoder_GetBlockWidthInTexels(int format)
{
switch (format) {
switch (format)
{
case GX_TF_I4: return 8;
case GX_TF_I8: return 8;
case GX_TF_IA4: return 8;
@ -114,7 +115,8 @@ int TexDecoder_GetBlockWidthInTexels(int format)
// FIXME: Use reasonable values for block height
int TexDecoder_GetBlockHeightInTexels(int format)
{
switch (format) {
/*switch (format)
{
case GX_TF_I4: return 1;
case GX_TF_I8: return 1;
case GX_TF_IA4: return 1;
@ -127,16 +129,22 @@ int TexDecoder_GetBlockHeightInTexels(int format)
case GX_TF_C14X2: return 1;
case GX_TF_CMPR: return 8;
default: return 1;
}
}*/
// Omega: I asssume the height would be the same as the width since it says 'block'
// width values look better than 1 anyways
// TODO: Confirm this
return TexDecoder_GetBlockWidthInTexels(format);
}
//returns bytes
int TexDecoder_GetPaletteSize(int format)
{
switch (format) {
case GX_TF_C4: return 16*2;
case GX_TF_C8: return 256*2;
case GX_TF_C14X2: return 16384*2;
switch (format)
{
case GX_TF_C4: return 16 * 2;
case GX_TF_C8: return 256 * 2;
case GX_TF_C14X2: return 16384 * 2;
default:
return 0;
}
@ -149,34 +157,34 @@ inline u32 decode565(u16 val)
g=lut6to8[(val>>5 ) & 0x3f];
b=lut5to8[(val ) & 0x1f];
a=0xFF;
return (a<<24) | (r<<16) | (g<<8) | b;
return (a << 24) | (r << 16) | (g << 8) | b;
}
inline u32 decodeIA8(u16 val)
{
int a = val >> 8;
int i = val & 0xFF;
return (a<<24) | (i<<16) | (i<<8) | i;
return (a << 24) | (i << 16) | (i << 8) | i;
}
inline u32 decode5A3(u16 val)
{
int r,g,b,a;
if ((val&0x8000))
if ((val & 0x8000))
{
r=lut5to8[(val>>10) & 0x1f];
g=lut5to8[(val>>5 ) & 0x1f];
b=lut5to8[(val ) & 0x1f];
r=lut5to8[(val >> 10) & 0x1f];
g=lut5to8[(val >> 5 ) & 0x1f];
b=lut5to8[(val ) & 0x1f];
a=0xFF;
}
else
{
a=lut3to8[(val>>12) & 0x7];
r=lut4to8[(val>>8 ) & 0xf];
g=lut4to8[(val>>4 ) & 0xf];
b=lut4to8[(val ) & 0xf];
a=lut3to8[(val >> 12) & 0x7];
r=lut4to8[(val >> 8 ) & 0xf];
g=lut4to8[(val >> 4 ) & 0xf];
b=lut4to8[(val ) & 0xf];
}
return (a<<24) | (r<<16) | (g<<8) | b;
return (a << 24) | (r << 16) | (g << 8) | b;
}
struct DXTBlock
@ -212,7 +220,7 @@ inline void decodebytesC4_To_Raw16(u16* dst, const u8* src, int tlutaddr)
//inline void decodebytesC8(u32 *dst, const u8 *src, int numbytes, int tlutaddr, int tlutfmt)
inline void decodebytesC8_5A3_To_BGRA32(u32 *dst, const u8 *src, int tlutaddr)
{
u16 *tlut = (u16*)(texMem+tlutaddr);
u16 *tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 8; x++)
{
u8 val = src[x];
@ -222,7 +230,7 @@ inline void decodebytesC8_5A3_To_BGRA32(u32 *dst, const u8 *src, int tlutaddr)
inline void decodebytesC8_To_Raw16(u16* dst, const u8* src, int tlutaddr)
{
u16* tlut = (u16*)(texMem+tlutaddr);
u16* tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 8; x++)
{
u8 val = src[x];
@ -234,21 +242,21 @@ inline void decodebytesC8_To_Raw16(u16* dst, const u8* src, int tlutaddr)
//inline void decodebytesC14X2(u32 *dst, const u16 *src, int numpixels, int tlutaddr, int tlutfmt)
inline void decodebytesC14X2_5A3_To_BGRA32(u32 *dst, const u16 *src, int tlutaddr)
{
u16 *tlut = (u16*)(texMem+tlutaddr);
u16 *tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 4; x++)
{
u16 val = Common::swap16(src[x]);
*dst++ = decode5A3(Common::swap16(tlut[(val&0x3FFF)]));
*dst++ = decode5A3(Common::swap16(tlut[(val & 0x3FFF)]));
}
}
inline void decodebytesC14X2_To_Raw16(u16* dst, const u16* src, int tlutaddr)
{
u16* tlut = (u16*)(texMem+tlutaddr);
u16* tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < 4; x++)
{
u16 val = Common::swap16(src[x]);
*dst++ = Common::swap16(tlut[(val&0x3FFF)]);
*dst++ = Common::swap16(tlut[(val & 0x3FFF)]);
}
}
@ -258,9 +266,9 @@ inline void decodebytesIA4(u16 *dst, const u8 *src)
for (int x = 0; x < 8; x++)
{
const u8 val = src[x];
const u8 a = lut4to8[val>>4];
const u8 l = lut4to8[val&0xF];
dst[x] = (a<<8) | l;
const u8 a = lut4to8[val >> 4];
const u8 l = lut4to8[val & 0xF];
dst[x] = (a << 8) | l;
}
}
@ -289,7 +297,7 @@ inline void decodebytesARGB8_4(u32 *dst, const u16 *src, const u16 *src2)
inline u32 makecol(int r, int g, int b, int a)
{
return (a<<24)|(r<<16)|(g<<8)|b;
return (a << 24)|(r << 16)|(g << 8)|b;
}
void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
@ -310,14 +318,16 @@ void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
{
colors[0] = makecol(red1, green1, blue1, 255);
colors[1] = makecol(red2, green2, blue2, 255);
colors[2] = makecol(red1+(red2-red1)/3, green1+(green2-green1)/3, blue1+(blue2-blue1)/3, 255);
colors[3] = makecol(red2+(red1-red2)/3, green2+(green1-green2)/3, blue2+(blue1-blue2)/3, 255);
colors[2] = makecol(red1 + (red2 - red1) / 3, green1 + (green2 - green1) / 3, blue1 + (blue2 - blue1) / 3, 255);
colors[3] = makecol(red2 + (red1 - red2) / 3, green2 + (green1 - green2) / 3, blue2 + (blue1 - blue2) / 3, 255);
}
else
{
colors[0] = makecol(red1, green1, blue1, 255); // Color 1
colors[1] = makecol(red2, green2, blue2, 255); // Color 2
colors[2] = makecol((int)ceil((float)(red1+red2)/2), (int)ceil((float)(green1+green2)/2), (int)ceil((float)(blue1+blue2)/2), 255); // Average
colors[2] = makecol((int)ceil((float)(red1 + red2) / 2), // Average
(int)ceil((float)(green1 + green2) / 2),
(int)ceil((float)(blue1 + blue2) / 2), 255);
colors[3] = makecol(red2, green2, blue2, 0); // Color2 but transparent
}
@ -374,14 +384,14 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
for (int y = 0; y < height; y += 8)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 8; iy++, src += 4)
decodebytesC4_5A3_To_BGRA32((u32*)dst+(y+iy)*width+x, src, tlutaddr);
decodebytesC4_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, src, tlutaddr);
}
else
{
for (int y = 0; y < height; y += 8)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 8; iy++, src += 4)
decodebytesC4_To_Raw16((u16*)dst+(y+iy)*width+x, src, tlutaddr);
decodebytesC4_To_Raw16((u16*)dst + (y + iy) * width + x, src, tlutaddr);
}
return GetPCFormatFromTLUTFormat(tlutfmt);
case GX_TF_I4:
@ -392,8 +402,8 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
for (int ix = 0; ix < 4; ix++)
{
int val = src[ix];
dst[(y+iy)*width+x+ix*2] = lut4to8[val>>4];
dst[(y+iy)*width+x+ix*2+1] = lut4to8[val&15];
dst[(y + iy) * width + x + ix * 2] = lut4to8[val >> 4];
dst[(y + iy) * width + x + ix * 2 + 1] = lut4to8[val & 15];
}
}
return PC_TEX_FMT_I4_AS_I8;
@ -402,7 +412,7 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 4; iy++, src += 8)
memcpy(dst+(y+iy)*width+x, src, 8);
memcpy(dst + (y + iy)*width+x, src, 8);
}
return PC_TEX_FMT_I8;
case GX_TF_C8:
@ -412,23 +422,24 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesC8_5A3_To_BGRA32((u32*)dst+(y+iy)*width+x, src, tlutaddr);
decodebytesC8_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, src, tlutaddr);
}
else
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesC8_To_Raw16((u16*)dst+(y+iy)*width+x, src, tlutaddr);
decodebytesC8_To_Raw16((u16*)dst + (y + iy) * width + x, src, tlutaddr);
}
return GetPCFormatFromTLUTFormat(tlutfmt);
case GX_TF_IA4:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 4; iy++, src += 8) {
for (int iy = 0; iy < 4; iy++, src += 8)
{
//decodebytesIA4((u32*)dst+(y+iy)*width+x, src, 8);
decodebytesIA4((u16*)dst+(y+iy)*width+x, src);
decodebytesIA4((u16*)dst + (y + iy) * width + x, src);
}
}
return PC_TEX_FMT_IA4_AS_IA8;
@ -436,8 +447,9 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8) {
u16 *ptr = (u16 *)dst+(y+iy)*width+x;
for (int iy = 0; iy < 4; iy++, src += 8)
{
u16 *ptr = (u16 *)dst + (y + iy) * width + x;
u16 *s = (u16 *)src;
for(int j = 0; j < 4; j++)
*ptr++ = Common::swap16(*s++);
@ -452,22 +464,23 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesC14X2_5A3_To_BGRA32((u32*)dst+(y+iy)*width+x, (u16*)src, tlutaddr);
decodebytesC14X2_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, (u16*)src, tlutaddr);
}
else
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesC14X2_To_Raw16((u16*)dst+(y+iy)*width+x, (u16*)src, tlutaddr);
decodebytesC14X2_To_Raw16((u16*)dst + (y + iy) * width + x, (u16*)src, tlutaddr);
}
return GetPCFormatFromTLUTFormat(tlutfmt);
case GX_TF_RGB565:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8) {
u16 *ptr = (u16 *)dst+(y+iy)*width+x;
for (int iy = 0; iy < 4; iy++, src += 8)
{
u16 *ptr = (u16 *)dst + (y + iy) * width + x;
u16 *s = (u16 *)src;
for(int j = 0; j < 4; j++)
*ptr++ = Common::swap16(*s++);
@ -485,15 +498,13 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
return PC_TEX_FMT_BGRA32;
case GX_TF_RGBA8: // speed critical
{
for (int y = 0; y < height; y += 4) {
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
{
for (int iy = 0; iy < 4; iy++) {
for (int iy = 0; iy < 4; iy++)
decodebytesARGB8_4((u32*)dst + (y+iy)*width + x, (u16*)src + 4 * iy, (u16*)src + 4 * iy + 16);
}
src += 64;
}
}
}
return PC_TEX_FMT_BGRA32;
case GX_TF_CMPR: // speed critical
@ -522,13 +533,13 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
{
for (int x = 0; x < width; x += 8)
{
decodeDXTBlock((u32*)dst+y*width+x, (DXTBlock*)src, width);
decodeDXTBlock((u32*)dst + y * width + x, (DXTBlock*)src, width);
src += sizeof(DXTBlock);
decodeDXTBlock((u32*)dst+y*width+x+4, (DXTBlock*)src, width);
decodeDXTBlock((u32*)dst + y * width + x + 4, (DXTBlock*)src, width);
src += sizeof(DXTBlock);
decodeDXTBlock((u32*)dst+(y+4)*width+x, (DXTBlock*)src, width);
decodeDXTBlock((u32*)dst + (y + 4) * width + x, (DXTBlock*)src, width);
src += sizeof(DXTBlock);
decodeDXTBlock((u32*)dst+(y+4)*width+x+4, (DXTBlock*)src, width);
decodeDXTBlock((u32*)dst + (y + 4) * width + x + 4, (DXTBlock*)src, width);
src += sizeof(DXTBlock);
}
}
@ -550,14 +561,14 @@ void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center)
PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
{
PC_TexFormat retval = TexDecoder_Decode_real(dst,src,width,height,texformat,tlutaddr,tlutfmt);
if ((!TexFmt_Overlay_Enable)||(retval==PC_TEX_FMT_NONE))
if ((!TexFmt_Overlay_Enable)|| (retval == PC_TEX_FMT_NONE))
return retval;
int w = min(width,40);
int h = min(height,10);
int w = min(width, 40);
int h = min(height, 10);
int xoff = (width-w)>>1;
int yoff = (height-h)>>1;
int xoff = (width - w) >> 1;
int yoff = (height - h) >> 1;
if (!TexFmt_Overlay_Center)
{
@ -579,43 +590,44 @@ PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, in
break;
xcnt++;
}
for(int y=0;y<10;y++)
for(int y=0; y < 10; y++)
{
for(int x=0;x<xcnt;x++)
for(int x=0; x < xcnt; x++)
{
switch(retval) {
switch(retval)
{
case PC_TEX_FMT_I8:
{
// TODO: Is this an acceptable way to draw in I8?
u8 *dtp = (u8*)dst;
dtp[(y+yoff)*width + x+xoff] = ptr[x]?0xFF:0x88;
dtp[(y + yoff)*width + x + xoff] = ptr[x] ? 0xFF : 0x88;
break;
}
case PC_TEX_FMT_IA8:
case PC_TEX_FMT_IA4_AS_IA8:
{
u16 *dtp = (u16*)dst;
dtp[(y+yoff)*width + x+xoff] = ptr[x]?0xFFFF:0xFF00;
dtp[(y + yoff)*width + x + xoff] = ptr[x] ? 0xFFFF : 0xFF00;
break;
}
case PC_TEX_FMT_RGB565:
{
u16 *dtp = (u16*)dst;
dtp[(y+yoff)*width + x+xoff] = ptr[x]?0xFFFF:0x0000;
dtp[(y + yoff)*width + x + xoff] = ptr[x] ? 0xFFFF : 0x0000;
break;
}
default:
case PC_TEX_FMT_BGRA32:
{
int *dtp = (int*)dst;
dtp[(y+yoff)*width + x+xoff] = ptr[x]?0xFFFFFFFF:0xFF000000;
dtp[(y + yoff)*width + x + xoff] = ptr[x] ? 0xFFFFFFFF : 0xFF000000;
break;
}
}
}
ptr+=9;
ptr += 9;
}
xoff+=xcnt;
xoff += xcnt;
fmt++;
}