GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader

DSPHLE: Some warning fixes and added some logging for unknown voice cases
Please report if anything has broken.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3884 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
omegadox
2009-07-26 09:52:35 +00:00
parent e79b11af5b
commit e4a9faeba4
57 changed files with 1139 additions and 955 deletions

View File

@ -1,4 +1,4 @@
// Copyright (C) 2003-2008 Dolphin Project.
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -30,51 +30,28 @@
#define XF_TEXINPUT_AB11 0
#define XF_TEXINPUT_ABC1 1
#define XF_TEXGEN_REGULAR 0
#define XF_TEXGEN_EMBOSS_MAP 1 // used when bump mapping
#define XF_TEXGEN_REGULAR 0
#define XF_TEXGEN_EMBOSS_MAP 1 // used when bump mapping
#define XF_TEXGEN_COLOR_STRGBC0 2
#define XF_TEXGEN_COLOR_STRGBC1 3
#define XF_SRCGEOM_INROW 0 // input is abc
#define XF_SRCNORMAL_INROW 1 // input is abc
#define XF_SRCCOLORS_INROW 2
#define XF_SRCGEOM_INROW 0 // input is abc
#define XF_SRCNORMAL_INROW 1 // input is abc
#define XF_SRCCOLORS_INROW 2
#define XF_SRCBINORMAL_T_INROW 3 // input is abc
#define XF_SRCBINORMAL_B_INROW 4 // input is abc
#define XF_SRCTEX0_INROW 5
#define XF_SRCTEX1_INROW 6
#define XF_SRCTEX2_INROW 7
#define XF_SRCTEX3_INROW 8
#define XF_SRCTEX4_INROW 9
#define XF_SRCTEX5_INROW 10
#define XF_SRCTEX6_INROW 11
#define XF_SRCTEX7_INROW 12
#define XF_SRCTEX0_INROW 5
#define XF_SRCTEX1_INROW 6
#define XF_SRCTEX2_INROW 7
#define XF_SRCTEX3_INROW 8
#define XF_SRCTEX4_INROW 9
#define XF_SRCTEX5_INROW 10
#define XF_SRCTEX6_INROW 11
#define XF_SRCTEX7_INROW 12
#define GX_SRC_REG 0
#define GX_SRC_VTX 1
struct Light
{
u32 useless[3];
u32 color; //rgba
float a0; //attenuation
float a1;
float a2;
float k0; //k stuff
float k1;
float k2;
union
{
struct {
float dpos[3];
float ddir[3]; // specular lights only
};
struct {
float sdir[3];
float shalfangle[3]; // specular lights only
};
};
};
#define LIGHTDIF_NONE 0
#define LIGHTDIF_SIGN 1
#define LIGHTDIF_CLAMP 2
@ -82,7 +59,42 @@ struct Light
#define LIGHTATTN_SPEC 0 // specular attenuation
#define LIGHTATTN_SPOT 1 // distance/spotlight attenuation
#define LIGHTATTN_NONE 2
#define LIGHTATTN_DIR 3
#define LIGHTATTN_DIR 3
#define XFMEM_SIZE 0x8000
#define XFMEM_POSMATRICES 0x000
#define XFMEM_POSMATRICES_END 0x100
#define XFMEM_NORMALMATRICES 0x400
#define XFMEM_NORMALMATRICES_END 0x460
#define XFMEM_POSTMATRICES 0x500
#define XFMEM_POSTMATRICES_END 0x600
#define XFMEM_LIGHTS 0x600
#define XFMEM_LIGHTS_END 0x680
#define XFMEM_ERROR 0x1000
#define XFMEM_DIAG 0x1001
#define XFMEM_STATE0 0x1002
#define XFMEM_STATE1 0x1003
#define XFMEM_CLOCK 0x1004
#define XFMEM_CLIPDISABLE 0x1005
#define XFMEM_SETGPMETRIC 0x1006
#define XFMEM_VTXSPECS 0x1008
#define XFMEM_SETNUMCHAN 0x1009
#define XFMEM_SETCHAN0_AMBCOLOR 0x100a
#define XFMEM_SETCHAN1_AMBCOLOR 0x100b
#define XFMEM_SETCHAN0_MATCOLOR 0x100c
#define XFMEM_SETCHAN1_MATCOLOR 0x100d
#define XFMEM_SETCHAN0_COLOR 0x100e
#define XFMEM_SETCHAN1_COLOR 0x100f
#define XFMEM_SETCHAN0_ALPHA 0x1010
#define XFMEM_SETCHAN1_ALPHA 0x1011
#define XFMEM_DUALTEX 0x1012
#define XFMEM_SETMATRIXINDA 0x1018
#define XFMEM_SETMATRIXINDB 0x1019
#define XFMEM_SETVIEWPORT 0x101a
#define XFMEM_SETPROJECTION 0x1020
#define XFMEM_SETNUMTEXGENS 0x103f
#define XFMEM_SETTEXMTXINFO 0x1040
#define XFMEM_SETPOSMTXINFO 0x1050
union LitChannel
{
@ -113,13 +125,6 @@ union LitChannel
}
};
struct ColorChannel
{
u32 ambColor;
u32 matColor;
LitChannel color;
LitChannel alpha;
};
union INVTXSPEC
{
@ -159,6 +164,52 @@ union PostMtxInfo
u32 hex;
};
struct Light
{
u32 useless[3];
u32 color; //rgba
float a0; //attenuation
float a1;
float a2;
float k0; //k stuff
float k1;
float k2;
union
{
struct {
float dpos[3];
float ddir[3]; // specular lights only
};
struct {
float sdir[3];
float shalfangle[3]; // specular lights only
};
};
};
struct ColorChannel
{
u32 ambColor;
u32 matColor;
LitChannel color;
LitChannel alpha;
};
struct Viewport
{
float wd;
float ht;
float nearZ;
float xOrig;
float yOrig;
float farZ;
};
struct TexCoordInfo
{
TexMtxInfo texmtxinfo;
@ -177,25 +228,9 @@ struct XFRegisters
float rawProjection[7];
};
#define XFMEM_SIZE 0x8000
#define XFMEM_POSMATRICES 0x000
#define XFMEM_POSMATRICES_END 0x100
#define XFMEM_NORMALMATRICES 0x400
#define XFMEM_NORMALMATRICES_END 0x460
#define XFMEM_POSTMATRICES 0x500
#define XFMEM_POSTMATRICES_END 0x600
#define XFMEM_LIGHTS 0x600
#define XFMEM_LIGHTS_END 0x680
struct Viewport
{
float wd;
float ht;
float nearZ;
float xOrig;
float yOrig;
float farZ;
};
extern XFRegisters xfregs;
extern u32 xfmem[XFMEM_SIZE];
@ -203,4 +238,4 @@ extern u32 xfmem[XFMEM_SIZE];
void LoadXFReg(u32 transferSize, u32 address, u32 *pData);
void LoadIndexedXF(u32 val, int array);
#endif
#endif // _XFMEMORY_H