use windows-1252 for gamename/description, fixes copyright/tm symbol in the gamelist & isoproperties

This commit is contained in:
LPFaint99 2011-12-20 02:10:40 -08:00
parent 9ddb67d4a9
commit e4c4602d9e
2 changed files with 16 additions and 14 deletions

View File

@ -434,6 +434,7 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
// company: 0x007030
int ImageIndex = -1;
wxCSConv WindowsCP1252(wxFontMapper::GetEncodingName(wxFONTENCODING_CP1252));
#ifdef _WIN32
wxCSConv SJISConv(*(wxCSConv*)wxConvCurrent);
static bool validCP932 = ::IsValidCodePage(932) != 0;
@ -494,25 +495,25 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
case DiscIO::IVolume::COUNTRY_USA:
rISOFile.GetName(wname);
SetItem(_Index, COLUMN_TITLE,
wxString::From8BitData(rISOFile.GetName(0).c_str()), -1);
wxString(rISOFile.GetName(0).c_str(), WindowsCP1252), -1);
m_gameList.append(StringFromFormat("%s (U)\n", rISOFile.GetName(0).c_str()));
SetItem(_Index, COLUMN_NOTES,
wxString::From8BitData(company.size() ?
company.c_str() : rISOFile.GetDescription(0).c_str()), -1);
wxString(company.size() ?
company.c_str() : rISOFile.GetDescription(0).c_str(), WindowsCP1252), -1);
break;
default:
rISOFile.GetName(wname, SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage);
SetItem(_Index, COLUMN_TITLE,
wxString::From8BitData(
rISOFile.GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage).c_str()),
wxString(
rISOFile.GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage).c_str(), WindowsCP1252),
-1);
m_gameList.append(StringFromFormat("%s (E)\n",
rISOFile.GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage).c_str()));
SetItem(_Index, COLUMN_NOTES,
wxString::From8BitData(company.size() ?
wxString(company.size() ?
company.c_str() :
rISOFile.GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage).c_str()),
rISOFile.GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage).c_str(), WindowsCP1252),
-1);
break;
}

View File

@ -1266,6 +1266,7 @@ void CISOProperties::ChangeBannerDetails(int lang)
comment,
maker;
wxCSConv WindowsCP1252(wxFontMapper::GetEncodingName(wxFONTENCODING_CP1252));
#ifdef _WIN32
wxCSConv SJISConv(*(wxCSConv*)wxConvCurrent);
static bool validCP932 = ::IsValidCodePage(932) != 0;
@ -1300,19 +1301,19 @@ void CISOProperties::ChangeBannerDetails(int lang)
if (OpenGameListItem->GetName(wname))
shortName = wname;
else
shortName = wxString::From8BitData(OpenGameListItem->GetName(0).c_str());
shortName = wxString(OpenGameListItem->GetName(0).c_str(), WindowsCP1252);
if ((comment = OpenGameListItem->GetDescription()).size() == 0)
comment = wxString(OpenGameListItem->GetDescription(0).c_str(), SJISConv);
maker = wxString::From8BitData(OpenGameListItem->GetCompany().c_str());
comment = wxString(OpenGameListItem->GetDescription(0).c_str(), WindowsCP1252);
maker = wxString(OpenGameListItem->GetCompany().c_str(), WindowsCP1252);
break;
default:
if (OpenGameListItem->GetName(wname, lang))
shortName = wname;
else
shortName = wxString::From8BitData(OpenGameListItem->GetName(lang).c_str());
shortName = wxString(OpenGameListItem->GetName(lang).c_str(), WindowsCP1252);
if ((comment = OpenGameListItem->GetDescription()).size() == 0)
comment = wxString(OpenGameListItem->GetDescription(lang).c_str(), SJISConv);
maker = wxString::From8BitData(OpenGameListItem->GetCompany().c_str());
comment = wxString(OpenGameListItem->GetDescription(lang).c_str(), WindowsCP1252);
maker = wxString(OpenGameListItem->GetCompany().c_str(), WindowsCP1252);
break;
break;