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use windows-1252 for gamename/description, fixes copyright/tm symbol in the gamelist & isoproperties
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9ddb67d4a9
commit
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@ -434,6 +434,7 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
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// company: 0x007030
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int ImageIndex = -1;
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wxCSConv WindowsCP1252(wxFontMapper::GetEncodingName(wxFONTENCODING_CP1252));
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#ifdef _WIN32
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wxCSConv SJISConv(*(wxCSConv*)wxConvCurrent);
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static bool validCP932 = ::IsValidCodePage(932) != 0;
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@ -494,25 +495,25 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
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case DiscIO::IVolume::COUNTRY_USA:
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rISOFile.GetName(wname);
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SetItem(_Index, COLUMN_TITLE,
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wxString::From8BitData(rISOFile.GetName(0).c_str()), -1);
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wxString(rISOFile.GetName(0).c_str(), WindowsCP1252), -1);
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m_gameList.append(StringFromFormat("%s (U)\n", rISOFile.GetName(0).c_str()));
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SetItem(_Index, COLUMN_NOTES,
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wxString::From8BitData(company.size() ?
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company.c_str() : rISOFile.GetDescription(0).c_str()), -1);
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wxString(company.size() ?
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company.c_str() : rISOFile.GetDescription(0).c_str(), WindowsCP1252), -1);
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break;
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default:
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rISOFile.GetName(wname, SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage);
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SetItem(_Index, COLUMN_TITLE,
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wxString::From8BitData(
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rISOFile.GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage).c_str()),
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wxString(
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rISOFile.GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage).c_str(), WindowsCP1252),
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-1);
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m_gameList.append(StringFromFormat("%s (E)\n",
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rISOFile.GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage).c_str()));
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SetItem(_Index, COLUMN_NOTES,
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wxString::From8BitData(company.size() ?
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wxString(company.size() ?
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company.c_str() :
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rISOFile.GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage).c_str()),
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rISOFile.GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage).c_str(), WindowsCP1252),
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-1);
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break;
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}
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@ -1266,6 +1266,7 @@ void CISOProperties::ChangeBannerDetails(int lang)
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comment,
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maker;
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wxCSConv WindowsCP1252(wxFontMapper::GetEncodingName(wxFONTENCODING_CP1252));
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#ifdef _WIN32
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wxCSConv SJISConv(*(wxCSConv*)wxConvCurrent);
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static bool validCP932 = ::IsValidCodePage(932) != 0;
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@ -1300,19 +1301,19 @@ void CISOProperties::ChangeBannerDetails(int lang)
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if (OpenGameListItem->GetName(wname))
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shortName = wname;
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else
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shortName = wxString::From8BitData(OpenGameListItem->GetName(0).c_str());
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shortName = wxString(OpenGameListItem->GetName(0).c_str(), WindowsCP1252);
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if ((comment = OpenGameListItem->GetDescription()).size() == 0)
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comment = wxString(OpenGameListItem->GetDescription(0).c_str(), SJISConv);
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maker = wxString::From8BitData(OpenGameListItem->GetCompany().c_str());
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comment = wxString(OpenGameListItem->GetDescription(0).c_str(), WindowsCP1252);
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maker = wxString(OpenGameListItem->GetCompany().c_str(), WindowsCP1252);
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break;
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default:
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if (OpenGameListItem->GetName(wname, lang))
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shortName = wname;
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else
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shortName = wxString::From8BitData(OpenGameListItem->GetName(lang).c_str());
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shortName = wxString(OpenGameListItem->GetName(lang).c_str(), WindowsCP1252);
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if ((comment = OpenGameListItem->GetDescription()).size() == 0)
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comment = wxString(OpenGameListItem->GetDescription(lang).c_str(), SJISConv);
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maker = wxString::From8BitData(OpenGameListItem->GetCompany().c_str());
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comment = wxString(OpenGameListItem->GetDescription(lang).c_str(), WindowsCP1252);
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maker = wxString(OpenGameListItem->GetCompany().c_str(), WindowsCP1252);
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break;
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break;
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