Common/IniFile: Move interface into Common namespace

Gets this out of the global namespace and into the Common namespace
This commit is contained in:
Lioncash
2023-04-13 09:38:09 -04:00
parent 5c03b8af88
commit e4caace6bb
45 changed files with 172 additions and 137 deletions

View File

@ -337,7 +337,7 @@ void BreakpointWidget::OnEditBreakpoint(u32 address, bool is_instruction_bp)
void BreakpointWidget::OnLoad()
{
IniFile ini;
Common::IniFile ini;
if (!ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini",
false))
{
@ -367,7 +367,7 @@ void BreakpointWidget::OnLoad()
void BreakpointWidget::OnSave()
{
IniFile ini;
Common::IniFile ini;
ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini",
false);
ini.SetLines("BreakPoints", m_system.GetPowerPC().GetBreakPoints().GetStrings());

View File

@ -289,7 +289,7 @@ void WatchWidget::OnNewWatch()
void WatchWidget::OnLoad()
{
IniFile ini;
Common::IniFile ini;
std::vector<std::string> watches;
@ -317,7 +317,7 @@ void WatchWidget::OnLoad()
void WatchWidget::OnSave()
{
IniFile ini;
Common::IniFile ini;
ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini",
false);
ini.SetLines("Watches", m_system.GetPowerPC().GetDebugInterface().SaveWatchesToStrings());