Adds the option to change the path to the wii nand root

when nand root is changed the current sysconf is saved,
and the sysconf in the new location is either loaded (if exists)
or the default sysconf is created
wii menu item is updated when the root changes
small fix to saving gamelist paths to .ini paths that are removed from the gui are now removed from the ini instead of simply changing the number of paths

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7555 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
LPFaint99
2011-05-24 19:12:18 +00:00
parent 139a518e99
commit e4fa493a27
11 changed files with 112 additions and 44 deletions

View File

@ -47,6 +47,7 @@ bool SysConf::LoadFromFile(const char *filename)
// Basic check
if (!File::Exists(filename))
{
File::CreateFullPath(filename);
GenerateSysConf();
return true;
}
@ -404,6 +405,19 @@ bool SysConf::Save()
return SaveToFile(m_Filename.c_str());
}
void SysConf::UpdateLocation()
{
// if the old Wii User dir had a sysconf file save any settings that have been changed to it
if (m_IsValid)
Save();
// Clear the old filename and set the default filename to the new user path
// So that it can be generated if the file does not exist in the new location
m_Filename.clear();
m_FilenameDefault = File::GetUserPath(F_WIISYSCONF_IDX);
Reload();
}
bool SysConf::Reload()
{
if (m_IsValid)