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Add Rerecord Count display
Simply shows Movie::s_rerecords in the ImGui Movie window
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@ -202,6 +202,15 @@ std::string GetRTCDisplay()
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return format_time.str();
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}
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// NOTE: GPU Thread
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std::string GetRerecords()
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{
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if (IsMovieActive())
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return fmt::format("Rerecords: {}", s_rerecords);
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return "Rerecords: N/A";
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}
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void FrameUpdate()
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{
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s_currentFrame++;
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