move shared parts from VertexManager::vFlush into VideoCommon

This commit is contained in:
degasus
2014-02-03 16:56:17 +01:00
parent 48798d8d34
commit e5318d2624
6 changed files with 12 additions and 16 deletions

View File

@ -197,11 +197,8 @@ void VertexManager::Draw(UINT stride)
}
}
void VertexManager::vFlush()
void VertexManager::vFlush(bool useDstAlpha)
{
bool useDstAlpha = !g_ActiveConfig.bDstAlphaPass && bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate &&
bpmem.zcontrol.pixel_format == PIXELFMT_RGBA6_Z24;
if (!PixelShaderCache::SetShader(
useDstAlpha ? DSTALPHA_DUAL_SOURCE_BLEND : DSTALPHA_NONE,
g_nativeVertexFmt->m_components))
@ -223,8 +220,6 @@ void VertexManager::vFlush()
Draw(stride);
g_perf_query->DisableQuery(bpmem.zcontrol.early_ztest ? PQG_ZCOMP_ZCOMPLOC : PQG_ZCOMP);
GFX_DEBUGGER_PAUSE_AT(NEXT_FLUSH, true);
g_renderer->RestoreState();
}