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move shared parts from VertexManager::vFlush into VideoCommon
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@ -43,7 +43,7 @@ protected:
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virtual void ResetBuffer(u32 stride);
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private:
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void Draw(u32 stride);
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void vFlush() override;
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void vFlush(bool useDstAlpha) override;
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void PrepareDrawBuffers(u32 stride);
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NativeVertexFormat *m_CurrentVertexFmt;
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};
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