AchievementManager: Make GetInstance() return a reference

The internal static member will always have a valid lifetime. Makes this
consistent with other instance based objects in our code.
This commit is contained in:
Lioncash
2023-12-11 13:18:02 -05:00
parent d84ed054ee
commit e55f9ed102
21 changed files with 81 additions and 74 deletions

View File

@ -580,8 +580,8 @@ bool CBoot::BootUp(Core::System& system, const Core::CPUThreadGuard& guard,
}
#ifdef USE_RETRO_ACHIEVEMENTS
AchievementManager::GetInstance()->HashGame(executable.path,
[](AchievementManager::ResponseType r_type) {});
AchievementManager::GetInstance().HashGame(executable.path,
[](AchievementManager::ResponseType r_type) {});
#endif // USE_RETRO_ACHIEVEMENTS
if (!executable.reader->LoadIntoMemory(system))