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AchievementManager: Make GetInstance() return a reference
The internal static member will always have a valid lifetime. Makes this consistent with other instance based objects in our code.
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@ -207,7 +207,7 @@ void LoadFromBuffer(std::vector<u8>& buffer)
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}
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance()->IsHardcoreModeActive())
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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{
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OSD::AddMessage("Loading savestates is disabled in RetroAchievements hardcore mode");
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return;
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@ -853,7 +853,7 @@ void LoadAs(const std::string& filename)
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}
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance()->IsHardcoreModeActive())
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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{
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OSD::AddMessage("Loading savestates is disabled in RetroAchievements hardcore mode");
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return;
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