some minor changes preparing for future commits, and a correction to texture alignment that must solve the efb misalignments in various games

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4556 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado
2009-11-13 11:55:14 +00:00
parent 654800458f
commit e56ca08b4f
6 changed files with 73 additions and 39 deletions

View File

@ -120,7 +120,7 @@ void PixelShaderManager::SetConstants()
break;
case 2:
// 24 bits
ftemp[0] = ffrac/65536.0f; ftemp[1] = ffrac/256.0f; ftemp[2] = ffrac; ftemp[3] = ffrac/16777216.0f;
ftemp[0] = ffrac/65536.0f; ftemp[1] = ffrac/256.0f; ftemp[2] = ffrac; ftemp[3] = 0;
break;
}
SetPSConstant4fv(C_ZBIAS, ftemp);

View File

@ -60,6 +60,25 @@ int TexDecoder_GetTexelSizeInNibbles(int format)
case GX_TF_C8: return 2;
case GX_TF_C14X2: return 4;
case GX_TF_CMPR: return 1;
case GX_CTF_R4: return 1;
case GX_CTF_RA4: return 2;
case GX_CTF_RA8: return 4;
case GX_CTF_YUVA8: return 8;
case GX_CTF_A8: return 2;
case GX_CTF_R8: return 2;
case GX_CTF_G8: return 2;
case GX_CTF_B8: return 2;
case GX_CTF_RG8: return 4;
case GX_CTF_GB8: return 4;
case GX_TF_Z8: return 2;
case GX_TF_Z16: return 4;
case GX_TF_Z24X8: return 8;
case GX_CTF_Z4: return 1;
case GX_CTF_Z8M: return 2;
case GX_CTF_Z8L: return 2;
case GX_CTF_Z16L: return 4;
default: return 1;
}
}