mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
some minor changes preparing for future commits, and a correction to texture alignment that must solve the efb misalignments in various games
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4556 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -53,6 +53,7 @@ public:
|
||||
oldpixel = 0;
|
||||
}
|
||||
void Destroy(bool shutdown);
|
||||
bool IntersectsMemoryRange(u32 range_address, u32 range_size);
|
||||
};
|
||||
|
||||
private:
|
||||
@ -67,6 +68,7 @@ public:
|
||||
static void Cleanup();
|
||||
static void Shutdown();
|
||||
static void Invalidate(bool shutdown);
|
||||
static void InvalidateRange(u32 start_address, u32 size);
|
||||
static TCacheEntry *Load(int stage, u32 address, int width, int height, int format, int tlutaddr, int tlutfmt);
|
||||
static void CopyRenderTargetToTexture(u32 address, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, int bScaleByHalf, const EFBRectangle &source_rect);
|
||||
};
|
||||
|
Reference in New Issue
Block a user