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In linux only read keyboard and mouse input when the emulator window has focus.
Also other code clean up. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5053 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -595,7 +595,18 @@ void UpdatePadState(CONTROLLER_MAPPING_GC &_GCiMapping)
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Tr = InputCommon::Pad_Convert(Tr);
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}
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}
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#if defined(HAVE_X11) && HAVE_X11
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bool HaveFocus (void)
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{
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Window GLWin = *(Window *)g_PADInitialize->pXWindow;
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Window FocusWin;
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int Revert;
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XGetInputFocus(GCdisplay, &FocusWin, &Revert);
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return (GLWin != 0 && GLWin == FocusWin);
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}
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#endif
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// Multi System Input Status Check
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bool IsKey(int Key)
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{
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@ -609,7 +620,7 @@ bool IsKey(int Key)
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}
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else if (MapKey < 0x1100)
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#elif defined HAVE_X11 && HAVE_X11
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if (MapKey < 256 || MapKey > 0xf000)
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if (HaveFocus() && (MapKey < 256 || MapKey > 0xf000))
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{
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char keys[32];
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KeyCode keyCode;
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