In linux only read keyboard and mouse input when the emulator window has focus.

Also other code clean up.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5053 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-02-13 23:56:24 +00:00
parent 5e6eecf0af
commit e5afde67ce
11 changed files with 56 additions and 28 deletions

View File

@ -42,9 +42,12 @@ void InterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size
void ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size) ;
void Update(int _number);
void DoState(PointerWrap &p);
//void ReadLinuxKeyboard();
bool IsKey(int Key);
#if defined(HAVE_X11) && HAVE_X11
bool HaveFocus (void);
#endif
// Recordings
void LoadRecordedMovements();
void GetMousePos(float& x, float& y);