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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
In linux only read keyboard and mouse input when the emulator window has focus.
Also other code clean up. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5053 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -310,7 +310,7 @@ bool IsKey(int Key)
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}
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else if (MapKey < 0x1100)
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#elif defined(HAVE_X11) && HAVE_X11
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if (MapKey < 256 || MapKey >= 0xf000)
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if (HaveFocus() && (MapKey < 256 || MapKey >= 0xf000))
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{
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char keys[32];
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KeyCode keyCode;
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@ -346,23 +346,20 @@ bool IsKey(int Key)
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}
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#endif
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#if defined(HAVE_X11) && HAVE_X11
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if ((Key == EWM_SHAKE) || (Key == EWM_A) || (Key == EWM_B))
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if ((Key == EWM_SHAKE || Key == EWM_A || Key == EWM_B) && HaveFocus())
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{
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Window GLWin = *(Window *)g_WiimoteInitialize.pXWindow;
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if (GLWin != 0)
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int root_x, root_y, win_x, win_y;
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Window rootDummy, childWin;
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unsigned int mask;
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XQueryPointer(WMdisplay, GLWin, &rootDummy, &childWin, &root_x, &root_y, &win_x, &win_y, &mask);
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if (((Key == EWM_A) && (mask & Button1Mask))
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|| ((Key == EWM_B) && (mask & Button3Mask))
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|| ((Key == EWM_SHAKE) && (mask & Button3Mask)))
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{
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int root_x, root_y, win_x, win_y;
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Window rootDummy, childWin;
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unsigned int mask;
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XQueryPointer(WMdisplay, GLWin, &rootDummy, &childWin, &root_x, &root_y, &win_x, &win_y, &mask);
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if (((Key == EWM_A) && (mask & Button1Mask))
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|| ((Key == EWM_B) && (mask & Button3Mask))
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|| ((Key == EWM_SHAKE) && (mask & Button3Mask)))
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{
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float x, y;
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GetMousePos(x, y);
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Ret = !(x < 0 || x > 1 || y < 0 || y > 1);
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}
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float x, y;
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GetMousePos(x, y);
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Ret = !(x < 0 || x > 1 || y < 0 || y > 1);
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}
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}
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#endif
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