mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
Fix saving states on mesa3d and clean up the handling of asynchronous requests
(those originating from a thread other than the gpu thread) glxMakeCurrent is supposed to error out when the context is still current in another thread. NVIDIA handles that, but mesa3d errors. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6054 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -43,8 +43,6 @@ void Fifo_DoState(PointerWrap &f);
|
||||
void Fifo_SetRendering(bool bEnabled);
|
||||
|
||||
// Implemented by the Video Plugin
|
||||
void VideoFifo_CheckSwapRequest();
|
||||
void VideoFifo_CheckSwapRequestAt(u32 xfbAddr, u32 fbWidth, u32 fbHeight);
|
||||
void VideoFifo_CheckEFBAccess();
|
||||
void VideoFifo_CheckAsyncRequest();
|
||||
|
||||
#endif // _FIFO_H
|
||||
|
Reference in New Issue
Block a user