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https://github.com/dolphin-emu/dolphin.git
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Merge pull request #12632 from jordan-woyak/input-backend-impls
Implement missing InputBackend classes.
This commit is contained in:
commit
e62d8ecfa8
@ -23,6 +23,7 @@
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/InputBackend.h"
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#include "jni/AndroidCommon/AndroidCommon.h"
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#include "jni/AndroidCommon/IDCache.h"
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#include "jni/Input/CoreDevice.h"
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@ -444,6 +445,23 @@ std::shared_ptr<ciface::Core::Device> FindDevice(jint device_id)
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namespace ciface::Android
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{
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class InputBackend final : public ciface::InputBackend
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{
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public:
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using ciface::InputBackend::InputBackend;
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~InputBackend();
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void PopulateDevices() override;
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private:
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void AddDevice(JNIEnv* env, int device_id);
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void AddSensorDevice(JNIEnv* env);
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};
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std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface)
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{
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return std::make_unique<InputBackend>(controller_interface);
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}
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class AndroidInput : public Core::Device::Input
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{
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public:
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@ -885,7 +903,7 @@ void Init()
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s_controller_interface_register_input_device_listener);
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}
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void Shutdown()
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InputBackend::~InputBackend()
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{
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JNIEnv* env = IDCache::GetEnvForThread();
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@ -903,7 +921,7 @@ void Shutdown()
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env->DeleteGlobalRef(s_keycodes_array);
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}
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static void AddDevice(JNIEnv* env, int device_id)
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void InputBackend::AddDevice(JNIEnv* env, int device_id)
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{
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jobject input_device =
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env->CallStaticObjectMethod(s_input_device_class, s_input_device_get_device, device_id);
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@ -921,7 +939,7 @@ static void AddDevice(JNIEnv* env, int device_id)
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if (device->Inputs().empty() && device->Outputs().empty())
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return;
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g_controller_interface.AddDevice(device);
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GetControllerInterface().AddDevice(device);
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Core::DeviceQualifier qualifier;
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qualifier.FromDevice(device.get());
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@ -936,7 +954,7 @@ static void AddDevice(JNIEnv* env, int device_id)
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env->DeleteLocalRef(j_qualifier);
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}
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static void AddSensorDevice(JNIEnv* env)
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void InputBackend::AddSensorDevice(JNIEnv* env)
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{
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// Device sensors (accelerometer, etc.) aren't associated with any Android InputDevice.
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// Create an otherwise empty Dolphin input device so that they have somewhere to live.
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@ -946,7 +964,7 @@ static void AddSensorDevice(JNIEnv* env)
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if (device->Inputs().empty() && device->Outputs().empty())
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return;
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g_controller_interface.AddDevice(device);
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GetControllerInterface().AddDevice(device);
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Core::DeviceQualifier qualifier;
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qualifier.FromDevice(device.get());
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@ -959,7 +977,7 @@ static void AddSensorDevice(JNIEnv* env)
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env->DeleteLocalRef(j_qualifier);
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}
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void PopulateDevices()
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void InputBackend::PopulateDevices()
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{
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INFO_LOG_FMT(CONTROLLERINTERFACE, "Android populating devices");
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@ -3,11 +3,10 @@
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#pragma once
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#include "InputCommon/ControllerInterface/InputBackend.h"
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namespace ciface::Android
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{
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void Init();
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void Shutdown();
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void PopulateDevices();
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std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface);
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} // namespace ciface::Android
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@ -59,25 +59,25 @@ void ControllerInterface::Initialize(const WindowSystemInfo& wsi)
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m_populating_devices_counter = 1;
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#ifdef CIFACE_USE_WIN32
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ciface::Win32::Init(wsi.render_window);
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m_input_backends.emplace_back(ciface::Win32::CreateInputBackend(this));
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#endif
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#ifdef CIFACE_USE_XLIB
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// nothing needed
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m_input_backends.emplace_back(ciface::XInput2::CreateInputBackend(this));
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#endif
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#ifdef CIFACE_USE_OSX
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// nothing needed for Quartz
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m_input_backends.emplace_back(ciface::Quartz::CreateInputBackend(this));
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#endif
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#ifdef CIFACE_USE_SDL
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m_input_backends.emplace_back(ciface::SDL::CreateInputBackend(this));
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#endif
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#ifdef CIFACE_USE_ANDROID
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ciface::Android::Init();
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m_input_backends.emplace_back(ciface::Android::CreateInputBackend(this));
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#endif
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#ifdef CIFACE_USE_EVDEV
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m_input_backends.emplace_back(ciface::evdev::CreateInputBackend(this));
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#endif
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#ifdef CIFACE_USE_PIPES
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// nothing needed
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m_input_backends.emplace_back(ciface::Pipes::CreateInputBackend(this));
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#endif
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#ifdef CIFACE_USE_DUALSHOCKUDPCLIENT
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m_input_backends.emplace_back(ciface::DualShockUDPClient::CreateInputBackend(this));
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@ -128,22 +128,20 @@ void ControllerInterface::RefreshDevices(RefreshReason reason)
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// or removing them as we are populating them (causing missing or duplicate devices).
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std::lock_guard lk_population(m_devices_population_mutex);
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#if defined(CIFACE_USE_WIN32) && !defined(CIFACE_USE_XLIB) && !defined(CIFACE_USE_OSX)
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// If only the window changed, avoid removing and re-adding all devices.
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// Instead only refresh devices that require the window handle.
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if (reason == RefreshReason::WindowChangeOnly)
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{
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m_populating_devices_counter.fetch_add(1);
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// No need to do anything else in this case.
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// Only (Win32) DInput needs the window handle to be updated.
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ciface::Win32::ChangeWindow(m_wsi.render_window);
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for (auto& backend : m_input_backends)
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backend->HandleWindowChange();
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if (m_populating_devices_counter.fetch_sub(1) == 1)
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InvokeDevicesChangedCallbacks();
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return;
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}
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#endif
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m_populating_devices_counter.fetch_add(1);
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@ -159,26 +157,6 @@ void ControllerInterface::RefreshDevices(RefreshReason reason)
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// do it async, to not risk the emulated controllers default config loading not finding a default
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// device.
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#ifdef CIFACE_USE_WIN32
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ciface::Win32::PopulateDevices(m_wsi.render_window);
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#endif
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#ifdef CIFACE_USE_XLIB
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if (m_wsi.type == WindowSystemType::X11)
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ciface::XInput2::PopulateDevices(m_wsi.render_window);
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#endif
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#ifdef CIFACE_USE_OSX
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if (m_wsi.type == WindowSystemType::MacOS)
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{
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ciface::Quartz::PopulateDevices(m_wsi.render_window);
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}
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#endif
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#ifdef CIFACE_USE_ANDROID
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ciface::Android::PopulateDevices();
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#endif
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#ifdef CIFACE_USE_PIPES
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ciface::Pipes::PopulateDevices();
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#endif
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for (auto& backend : m_input_backends)
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backend->PopulateDevices();
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@ -217,19 +195,6 @@ void ControllerInterface::Shutdown()
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// Update control references so shared_ptr<Device>s are freed up BEFORE we shutdown the backends.
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ClearDevices();
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#ifdef CIFACE_USE_WIN32
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ciface::Win32::DeInit();
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#endif
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#ifdef CIFACE_USE_XLIB
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// nothing needed
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#endif
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#ifdef CIFACE_USE_OSX
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ciface::Quartz::DeInit();
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#endif
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#ifdef CIFACE_USE_ANDROID
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ciface::Android::Shutdown();
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#endif
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// Empty the container of input backends to deconstruct and deinitialize them.
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m_input_backends.clear();
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@ -423,6 +388,11 @@ ciface::InputChannel ControllerInterface::GetCurrentInputChannel()
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return tls_input_channel;
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}
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WindowSystemInfo ControllerInterface::GetWindowSystemInfo() const
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{
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return m_wsi;
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}
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void ControllerInterface::SetAspectRatioAdjustment(float value)
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{
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m_aspect_ratio_adjustment = value;
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@ -122,6 +122,8 @@ public:
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static void SetCurrentInputChannel(ciface::InputChannel);
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static ciface::InputChannel GetCurrentInputChannel();
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WindowSystemInfo GetWindowSystemInfo() const;
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private:
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void ClearDevices();
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@ -16,6 +16,10 @@ void InputBackend::UpdateInput(std::vector<std::weak_ptr<ciface::Core::Device>>&
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{
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}
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void InputBackend::HandleWindowChange()
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{
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}
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ControllerInterface& InputBackend::GetControllerInterface()
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{
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return m_controller_interface;
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@ -28,6 +28,8 @@ public:
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// just add them to the removal list if necessary.
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virtual void UpdateInput(std::vector<std::weak_ptr<ciface::Core::Device>>& devices_to_remove);
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virtual void HandleWindowChange();
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ControllerInterface& GetControllerInterface();
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private:
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@ -39,7 +39,19 @@ static double StringToDouble(const std::string& text)
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return result;
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}
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void PopulateDevices()
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class InputBackend final : public ciface::InputBackend
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{
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public:
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using ciface::InputBackend::InputBackend;
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void PopulateDevices() override;
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};
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std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface)
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{
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return std::make_unique<InputBackend>(controller_interface);
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}
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void InputBackend::PopulateDevices()
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{
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// Search the Pipes directory for files that we can open in read-only,
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// non-blocking mode. The device name is the virtual name of the file.
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@ -21,7 +21,7 @@ namespace ciface::Pipes
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// SET {L, R} [0, 1]
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// SET {MAIN, C} [0, 1] [0, 1]
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void PopulateDevices();
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std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface);
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class PipeDevice : public Core::Device
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{
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@ -3,8 +3,13 @@
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#pragma once
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#include <string>
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#include "InputCommon/ControllerInterface/InputBackend.h"
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namespace ciface::Quartz
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{
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void PopulateDevices(void* window);
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void DeInit();
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std::string GetSourceName();
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std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface);
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} // namespace ciface::Quartz
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@ -7,15 +7,40 @@
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namespace ciface::Quartz
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{
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void PopulateDevices(void* window)
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std::string GetSourceName()
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{
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if (!window)
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return "Quartz";
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}
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class InputBackend final : public ciface::InputBackend
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{
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public:
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using ciface::InputBackend::InputBackend;
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void PopulateDevices() override;
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void HandleWindowChange() override;
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};
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std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface)
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{
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return std::make_unique<InputBackend>(controller_interface);
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}
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void InputBackend::HandleWindowChange()
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{
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const std::string source_name = GetSourceName();
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GetControllerInterface().RemoveDevice(
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[&](const auto* dev) { return dev->GetSource() == source_name; }, true);
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PopulateDevices();
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}
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void InputBackend::PopulateDevices()
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{
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const WindowSystemInfo wsi = GetControllerInterface().GetWindowSystemInfo();
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if (wsi.type != WindowSystemType::MacOS)
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return;
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g_controller_interface.AddDevice(std::make_shared<KeyboardAndMouse>(window));
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GetControllerInterface().AddDevice(std::make_shared<KeyboardAndMouse>(wsi.render_window));
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}
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void DeInit()
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{
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}
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} // namespace ciface::Quartz
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@ -12,6 +12,7 @@
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#include "Core/Host.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/Quartz/Quartz.h"
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/// Helper class to get window position data from threads other than the main thread
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@interface DolWindowPositionObserver : NSObject
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@ -279,7 +280,7 @@ std::string KeyboardAndMouse::GetName() const
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std::string KeyboardAndMouse::GetSource() const
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{
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return "Quartz";
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return Quartz::GetSourceName();
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}
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ControlState KeyboardAndMouse::Cursor::GetState() const
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@ -20,13 +20,25 @@
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#pragma comment(lib, "OneCoreUAP.Lib")
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// Dolphin's render window
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static HWND s_hwnd;
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static std::mutex s_populate_mutex;
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// TODO is this really needed?
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static Common::Flag s_first_populate_devices_asked;
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static HCMNOTIFICATION s_notify_handle;
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namespace ciface::Win32
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{
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class InputBackend final : public ciface::InputBackend
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{
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public:
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InputBackend(ControllerInterface* controller_interface);
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~InputBackend();
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void PopulateDevices() override;
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void HandleWindowChange() override;
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HWND GetHWND();
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};
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} // namespace ciface::Win32
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_Pre_satisfies_(EventDataSize >= sizeof(CM_NOTIFY_EVENT_DATA)) static DWORD CALLBACK
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OnDevicesChanged(_In_ HCMNOTIFICATION hNotify, _In_opt_ PVOID Context,
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_In_ CM_NOTIFY_ACTION Action,
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@ -43,8 +55,9 @@ _Pre_satisfies_(EventDataSize >= sizeof(CM_NOTIFY_EVENT_DATA)) static DWORD CALL
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std::lock_guard lk_population(s_populate_mutex);
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// TODO: we could easily use the message passed alongside this event, which tells
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// whether a device was added or removed, to avoid removing old, still connected, devices
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g_controller_interface.PlatformPopulateDevices([] {
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ciface::DInput::PopulateDevices(s_hwnd);
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g_controller_interface.PlatformPopulateDevices([&] {
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ciface::DInput::PopulateDevices(
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static_cast<ciface::Win32::InputBackend*>(Context)->GetHWND());
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ciface::XInput::PopulateDevices();
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});
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}
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@ -52,10 +65,21 @@ _Pre_satisfies_(EventDataSize >= sizeof(CM_NOTIFY_EVENT_DATA)) static DWORD CALL
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return ERROR_SUCCESS;
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}
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void ciface::Win32::Init(void* hwnd)
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namespace ciface::Win32
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{
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s_hwnd = static_cast<HWND>(hwnd);
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std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface)
|
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{
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return std::make_unique<InputBackend>(controller_interface);
|
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}
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HWND InputBackend::GetHWND()
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{
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return static_cast<HWND>(GetControllerInterface().GetWindowSystemInfo().render_window);
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}
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InputBackend::InputBackend(ControllerInterface* controller_interface)
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: ciface::InputBackend(controller_interface)
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{
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XInput::Init();
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WGInput::Init();
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@ -63,35 +87,32 @@ void ciface::Win32::Init(void* hwnd)
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.FilterType = CM_NOTIFY_FILTER_TYPE_DEVICEINTERFACE,
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.u{.DeviceInterface{.ClassGuid = GUID_DEVINTERFACE_HID}}};
|
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const CONFIGRET cfg_rv =
|
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CM_Register_Notification(¬ify_filter, nullptr, OnDevicesChanged, &s_notify_handle);
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CM_Register_Notification(¬ify_filter, this, OnDevicesChanged, &s_notify_handle);
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if (cfg_rv != CR_SUCCESS)
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{
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ERROR_LOG_FMT(CONTROLLERINTERFACE, "CM_Register_Notification failed: {:x}", cfg_rv);
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}
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}
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void ciface::Win32::PopulateDevices(void* hwnd)
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void InputBackend::PopulateDevices()
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{
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s_hwnd = static_cast<HWND>(hwnd);
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std::lock_guard lk_population(s_populate_mutex);
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s_first_populate_devices_asked.Set();
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ciface::DInput::PopulateDevices(s_hwnd);
|
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ciface::DInput::PopulateDevices(GetHWND());
|
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ciface::XInput::PopulateDevices();
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ciface::WGInput::PopulateDevices();
|
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}
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void ciface::Win32::ChangeWindow(void* hwnd)
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void InputBackend::HandleWindowChange()
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{
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s_hwnd = static_cast<HWND>(hwnd);
|
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std::lock_guard lk_population(s_populate_mutex);
|
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ciface::DInput::ChangeWindow(s_hwnd);
|
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ciface::DInput::ChangeWindow(GetHWND());
|
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}
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|
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void ciface::Win32::DeInit()
|
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InputBackend::~InputBackend()
|
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{
|
||||
s_first_populate_devices_asked.Clear();
|
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DInput::DeInit();
|
||||
s_hwnd = nullptr;
|
||||
|
||||
if (s_notify_handle)
|
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{
|
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@ -106,3 +127,5 @@ void ciface::Win32::DeInit()
|
||||
XInput::DeInit();
|
||||
WGInput::DeInit();
|
||||
}
|
||||
|
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} // namespace ciface::Win32
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|
@ -3,10 +3,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "InputCommon/ControllerInterface/InputBackend.h"
|
||||
|
||||
namespace ciface::Win32
|
||||
{
|
||||
void Init(void* hwnd);
|
||||
void PopulateDevices(void* hwnd);
|
||||
void ChangeWindow(void* hwnd);
|
||||
void DeInit();
|
||||
std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface);
|
||||
} // namespace ciface::Win32
|
||||
|
@ -66,9 +66,38 @@ constexpr int XINPUT_MAJOR = 2, XINPUT_MINOR = 1;
|
||||
|
||||
namespace ciface::XInput2
|
||||
{
|
||||
// This function will add zero or more KeyboardMouse objects to devices.
|
||||
void PopulateDevices(void* const hwnd)
|
||||
constexpr std::string_view SOURCE_NAME = "XInput2";
|
||||
|
||||
class InputBackend final : public ciface::InputBackend
|
||||
{
|
||||
public:
|
||||
using ciface::InputBackend::InputBackend;
|
||||
void PopulateDevices() override;
|
||||
void HandleWindowChange() override;
|
||||
};
|
||||
|
||||
std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface)
|
||||
{
|
||||
return std::make_unique<InputBackend>(controller_interface);
|
||||
}
|
||||
|
||||
void InputBackend::HandleWindowChange()
|
||||
{
|
||||
GetControllerInterface().RemoveDevice(
|
||||
[](const auto* dev) { return dev->GetSource() == SOURCE_NAME; }, true);
|
||||
|
||||
PopulateDevices();
|
||||
}
|
||||
|
||||
// This function will add zero or more KeyboardMouse objects to devices.
|
||||
void InputBackend::PopulateDevices()
|
||||
{
|
||||
const WindowSystemInfo wsi = GetControllerInterface().GetWindowSystemInfo();
|
||||
if (wsi.type != WindowSystemType::X11)
|
||||
return;
|
||||
|
||||
const auto hwnd = wsi.render_window;
|
||||
|
||||
Display* dpy = XOpenDisplay(nullptr);
|
||||
|
||||
// xi_opcode is important; it will be used to identify XInput events by
|
||||
@ -119,7 +148,7 @@ void PopulateDevices(void* const hwnd)
|
||||
}
|
||||
// Since current_master is a master pointer, its attachment must
|
||||
// be a master keyboard.
|
||||
g_controller_interface.AddDevice(
|
||||
GetControllerInterface().AddDevice(
|
||||
std::make_shared<KeyboardMouse>((Window)hwnd, xi_opcode, current_master->deviceid,
|
||||
current_master->attachment, scroll_increment));
|
||||
}
|
||||
@ -382,7 +411,7 @@ std::string KeyboardMouse::GetName() const
|
||||
|
||||
std::string KeyboardMouse::GetSource() const
|
||||
{
|
||||
return "XInput2";
|
||||
return std::string(SOURCE_NAME);
|
||||
}
|
||||
|
||||
KeyboardMouse::Key::Key(Display* const display, KeyCode keycode, const char* keyboard)
|
||||
|
@ -16,10 +16,11 @@ extern "C" {
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/Matrix.h"
|
||||
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
||||
#include "InputCommon/ControllerInterface/InputBackend.h"
|
||||
|
||||
namespace ciface::XInput2
|
||||
{
|
||||
void PopulateDevices(void* const hwnd);
|
||||
std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface);
|
||||
|
||||
class KeyboardMouse : public Core::Device
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user