Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6479 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-11-26 09:25:08 +00:00
parent 2e59d26133
commit e6658d5339
9 changed files with 36 additions and 19 deletions

View File

@ -24,10 +24,11 @@
#include "CPMemory.h"
#include "NativeVertexFormat.h"
#include "VertexManagerBase.h"
#include "VertexManager.h"
#define COMPILED_CODE_SIZE 4096
// TODO: this guy is never initialized
u32 s_prevcomponents; // previous state set
/*
#ifdef _WIN32
@ -67,12 +68,16 @@ public:
virtual void EnableComponents(u32 components);
};
namespace OGL
{
NativeVertexFormat *NativeVertexFormat::Create()
NativeVertexFormat* VertexManager::CreateNativeVertexFormat()
{
return new GLVertexFormat();
}
}
GLVertexFormat::GLVertexFormat()
{
#ifdef USE_JIT