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quiet some sign-conversion-in-parameter warnings
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@ -367,7 +367,7 @@ unsigned int NetPlayServer::OnDisconnect(const Client& player)
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sf::Packet spac;
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spac << (MessageId)NP_MSG_DISABLE_GAME;
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// this thread doesn't need players lock
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SendToClients(spac, -1);
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SendToClients(spac, static_cast<PlayerId>(-1));
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break;
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}
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}
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