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Fixed 24 bit depth copies to RAM. 24 and 16 bit depth copies are now more accurate. Added an offset to DX copies to RAM and made half sized copies to a texture linearly filtered.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4635 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -180,7 +180,7 @@ int TexDecoder_GetBlockHeightInTexels(u32 format)
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case GX_CTF_GB8: return 4;
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case GX_TF_Z8: return 4;
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case GX_TF_Z16: return 4;
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case GX_TF_Z24X8: return 1;
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case GX_TF_Z24X8: return 4;
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case GX_CTF_Z4: return 8;
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case GX_CTF_Z8M: return 4;
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case GX_CTF_Z8L: return 4;
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