Overlay the user Shaders/ over the shared one to avoid copying files

This commit is contained in:
Pierre Bourdon
2013-09-12 02:40:17 +02:00
parent 6bdb6585d6
commit e7213ca4b1
46 changed files with 41 additions and 23 deletions

View File

@ -0,0 +1,18 @@
uniform sampler2D samp9;
out vec4 ocol0;
in vec2 uv0;
void main()
{
vec4 c0 = texture(samp9, uv0);
float red = 0.0;
float green = 0.0;
float blue = 0.0;
float avg = (c0.r + c0.g + c0.b) / 3;
red = c0.r + (c0.g / 2) + (c0.b / 3);
green = c0.r / 3;
ocol0 = vec4(red, green, blue, 1.0);
}